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authordynaflash <[email protected]>2010-09-15 17:49:16 +0000
committerdynaflash <[email protected]>2010-09-15 17:49:16 +0000
commitb8353118c5cbd314514a6f9bcd2f566a0be0cd36 (patch)
tree6bf14c4879b5166f7b2976fcd67d6b0083c1ea52 /macosx/HBAudio.m
parentaa377f1ebae6ebb070f2713bb34700eed422186e (diff)
MacGui: Audio ... Allow more than 4 audio tracks.
- Patch courtesy of circleone ... Thanks! - Use a NSTableView to dynamically add/delete audio tracks ala the Subtitle tab. - Sets a 24 track limit until someone tests more than 24 tracks (the libhb 8 track limit was removed as per http://trac.handbrake.fr/changeset/3531). - Replaces the old static 4 tracks to a dynamic array. - Moves macgui audio handling to a separate class. Known caveats: - Borks queue editing which needs a revamp anyway. - Queue window display needs to be adjusted to show more than 4 tracks appropriately. Again, its cosmetic and is not a show stopper. - There may be other possible unknown side effects even though tested on all presets. That said, I feel it needs to get in so that we can get feedback from nightlies. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3532 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx/HBAudio.m')
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diff --git a/macosx/HBAudio.m b/macosx/HBAudio.m
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+++ b/macosx/HBAudio.m
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+//
+// HBAudio.m
+// HandBrake
+//
+// Created on 2010-08-30.
+//
+
+#import "HBAudio.h"
+#import "HBAudioController.h"
+#import "hb.h"
+
+NSString *keyAudioCodecName = @"keyAudioCodecName";
+NSString *keyAudioMP4 = @"keyAudioMP4";
+NSString *keyAudioMKV = @"keyAudioMKV";
+NSString *keyAudioSampleRateName = @"keyAudioSampleRateName";
+NSString *keyAudioBitrateName = @"keyAudioBitrateName";
+NSString *keyAudioMinimumBitrate = @"keyAudioMinimumBitrate";
+NSString *keyAudioMaximumBitrate = @"keyAudioMaximumBitrate";
+NSString *keyAudioMinimumBitrate6Channel = @"keyAudioMinimumBitrate6Channel";
+NSString *keyAudioMaximumBitrate6Channel = @"keyAudioMaximumBitrate6Channel";
+NSString *keyAudioMustMatchTrack = @"keyAudioMustMatchTrack";
+NSString *keyAudioMixdownName = @"keyAudioMixdownName";
+NSString *keyAudioMixdownLimitsToTrackBitRate = @"keyAudioMixdownLimitsToTrackBitRate";
+NSString *keyAudioMixdownCanBeDefault = @"keyAudioMixdownCanBeDefault";
+
+NSString *keyAudioCodec = @"codec";
+NSString *keyAudioMixdown = @"mixdown";
+NSString *keyAudioSamplerate = @"samplerate";
+NSString *keyAudioBitrate = @"bitrate";
+
+static NSMutableArray *masterCodecArray = nil;
+static NSMutableArray *masterSampleRateArray = nil;
+static NSMutableArray *masterBitRateArray = nil;
+static NSDictionary *defaultBitRate = nil;
+static NSDictionary *bitRate384 = nil;
+
+@interface NSArray (HBAudioSupport)
+- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
+- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey;
+@end
+@implementation NSArray (HBAudioSupport)
+- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey reverse: (BOOL) reverse
+
+{
+ NSDictionary *retval = nil;
+ NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator];
+ NSDictionary *dict;
+ id aValue;
+
+ while (nil != (dict = [enumerator nextObject]) && nil == retval) {
+ if (nil != (aValue = [dict objectForKey: aKey]) && YES == [aValue isEqual: anObject]) {
+ retval = dict;
+ }
+ }
+ return retval;
+}
+- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
+{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO]; }
+- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
+{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES]; }
+
+@end
+
+@implementation HBAudio
+
+#pragma mark -
+#pragma mark Object Setup
+
++ (void) load
+
+{
+ if ([HBAudio class] == self) {
+ int i;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSDictionary *dict;
+
+ masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AAC (CoreAudio)", @"AAC (CoreAudio)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_CA_AAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 64], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 128], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 768], keyAudioMaximumBitrate6Channel,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AAC (faac)", @"AAC (faac)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_FAAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 192], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 768], keyAudioMaximumBitrate6Channel,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"MP3 (lame)", @"MP3 (lame)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_LAME], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 320], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 320], keyAudioMaximumBitrate6Channel,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: YES], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioCodec,
+ [NSNumber numberWithBool: NO], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: YES], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 32], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"Vorbis (vorbis)", @"Vorbis (vorbis)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_VORBIS], keyAudioCodec,
+ [NSNumber numberWithBool: NO], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ [NSNumber numberWithInt: 48], keyAudioMinimumBitrate,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate,
+ [NSNumber numberWithInt: 192], keyAudioMinimumBitrate6Channel,
+ [NSNumber numberWithInt: 384], keyAudioMaximumBitrate6Channel,
+ nil]];
+
+ // Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
+ // input sample rate when it finds this 0 value as the selected sample rate. We do this because the input
+ // sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here.
+ masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"Auto", @"Auto"), keyAudioSampleRateName,
+ [NSNumber numberWithInt: 0], keyAudioSamplerate,
+ nil]];
+ for (i = 0; i < hb_audio_rates_count; i++) {
+ [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_rates[i].string], keyAudioSampleRateName,
+ [NSNumber numberWithInt: hb_audio_rates[i].rate], keyAudioSamplerate,
+ nil]];
+ }
+
+ masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ int defaultRate = hb_audio_bitrates[hb_audio_bitrates_default].rate;
+ for (i = 0; i < hb_audio_bitrates_count; i++) {
+ int rate = hb_audio_bitrates[i].rate;
+ dict = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_bitrates[i].string], keyAudioBitrateName,
+ [NSNumber numberWithInt: rate], keyAudioBitrate,
+ nil];
+ if (rate == defaultRate) {
+ defaultBitRate = [dict retain]; // knowingly leaked
+ }
+ if (384 == rate) {
+ bitRate384 = [dict retain]; // knowingly leaked
+ }
+ [masterBitRateArray addObject: dict];
+ }
+
+ [pool release];
+ }
+ return;
+}
+
+// Ensure the list of codecs is accurate
+// Update the current value of codec based on the revised list
+- (void) updateCodecs
+
+{
+ NSMutableArray *permittedCodecs = [NSMutableArray array];
+ unsigned int count = [masterCodecArray count];
+ NSDictionary *dict;
+ NSString *keyThatAllows = nil;
+
+ // Determine which key we use to see which codecs are permitted
+ switch ([videoContainerTag intValue]) {
+ case HB_MUX_MP4:
+ keyThatAllows = keyAudioMP4;
+ break;
+ case HB_MUX_MKV:
+ keyThatAllows = keyAudioMKV;
+ break;
+ default:
+ keyThatAllows = @"error condition";
+ break;
+ }
+
+ // First get a list of the permitted codecs based on the internal rules
+ if (nil != track && YES == [self enabled]) {
+ BOOL goodToAdd;
+
+ for (unsigned int i = 0; i < count; i++) {
+ dict = [masterCodecArray objectAtIndex: i];
+
+ // First make sure only codecs permitted by the container are here
+ goodToAdd = [[dict objectForKey: keyThatAllows] boolValue];
+
+ // Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way
+ if (YES == [[dict objectForKey: keyAudioMustMatchTrack] boolValue]) {
+ if ([[dict objectForKey: keyAudioCodec] intValue] != [[[self track] objectForKey: keyAudioInputCodec] intValue]) {
+ goodToAdd = NO;
+ }
+ }
+
+ if (YES == goodToAdd) {
+ [permittedCodecs addObject: dict];
+ }
+ }
+ }
+
+ // Now make sure the permitted list and the actual ones matches
+ [self setCodecs: permittedCodecs];
+
+ // Ensure our codec is on the list of permitted codecs
+ if (nil == [self codec] || NO == [permittedCodecs containsObject: [self codec]]) {
+ if (0 < [permittedCodecs count]) {
+ [self setCodec: [permittedCodecs objectAtIndex: 0]]; // This should be defaulting to Core Audio
+ }
+ else {
+ [self setCodec: nil];
+ }
+ }
+
+ return;
+}
+
+// The rules here are provided as-is from the original -[Controller audioTrackPopUpChanged:mixdownToUse:] routine
+// with the comments taken from there as well.
+- (void) updateMixdowns
+
+{
+ NSMutableArray *retval = [NSMutableArray array];
+ int trackCodec = [[track objectForKey: keyAudioInputCodec] intValue];
+ int codecCodec = [[codec objectForKey: keyAudioCodec] intValue];
+
+ if (HB_ACODEC_AC3 == trackCodec && HB_ACODEC_AC3 == codecCodec) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMixdown,
+ [NSNumber numberWithBool: YES], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+ else if (HB_ACODEC_DCA == trackCodec && HB_ACODEC_DCA == codecCodec) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMixdown,
+ [NSNumber numberWithBool: YES], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+ else {
+ int audioCodecsSupport6Ch = (trackCodec && HB_ACODEC_LAME != codecCodec);
+ int channelLayout = [[track objectForKey: keyAudioInputChannelLayout] intValue];
+ int layout = channelLayout & HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK;
+
+ /* add a mono option? */
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[0].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[0].amixdown], keyAudioMixdown,
+ [NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+
+ /* offer stereo if we have a stereo-or-better source */
+ if (layout >= HB_INPUT_CH_LAYOUT_STEREO) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[1].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[1].amixdown], keyAudioMixdown,
+ [NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+
+ /* do we want to add a dolby surround (DPL1) option? */
+ if (HB_INPUT_CH_LAYOUT_3F1R == layout || HB_INPUT_CH_LAYOUT_3F2R == layout || HB_INPUT_CH_LAYOUT_DOLBY == layout) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[2].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[2].amixdown], keyAudioMixdown,
+ [NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+
+ /* do we want to add a dolby pro logic 2 (DPL2) option? */
+ if (HB_INPUT_CH_LAYOUT_3F2R == layout) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[3].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[3].amixdown], keyAudioMixdown,
+ [NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+
+ /* do we want to add a 6-channel discrete option? */
+ if (1 == audioCodecsSupport6Ch && HB_INPUT_CH_LAYOUT_3F2R == layout && (channelLayout & HB_INPUT_CH_LAYOUT_HAS_LFE)) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[4].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[4].amixdown], keyAudioMixdown,
+ [NSNumber numberWithBool: NO], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: NO], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+
+ // based on the fact that we are in an else section where the ifs before hand would have detected the following two
+ // situations, the following code will never add anything to the returned array. I am leaving this in place for
+ // historical reasons.
+ /* do we want to add an AC-3 passthrough option? */
+ if (HB_ACODEC_AC3 == trackCodec && HB_ACODEC_AC3 == codecCodec) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[5].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMixdown,
+ [NSNumber numberWithBool: YES], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+
+ /* do we want to add a DTS Passthru option ? HB_ACODEC_DCA*/
+ if (HB_ACODEC_DCA == trackCodec && HB_ACODEC_DCA == codecCodec) {
+ [retval addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[5].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMixdown,
+ [NSNumber numberWithBool: YES], keyAudioMixdownLimitsToTrackBitRate,
+ [NSNumber numberWithBool: YES], keyAudioMixdownCanBeDefault,
+ nil]];
+ }
+ }
+
+ // Now make sure the permitted list and the actual ones matches
+ [self setMixdowns: retval];
+
+ // Ensure our mixdown is on the list of permitted ones
+ if (nil == [self mixdown] || NO == [retval containsObject: [self mixdown]]) {
+ [self setMixdown: [retval lastDictionaryWithObject: [NSNumber numberWithBool: YES] matchingKey: keyAudioMixdownCanBeDefault]];
+ }
+
+ return;
+}
+
+- (void) updateBitRates
+
+{
+ NSMutableArray *permittedBitRates = [NSMutableArray array];
+ int count;
+ NSDictionary *dict;
+ BOOL has6chMixdown = (HB_AMIXDOWN_6CH == [[[self mixdown] objectForKey: keyAudioMixdown] intValue]);
+
+ count = [masterBitRateArray count];
+ NSString *minKey = (has6chMixdown) ? keyAudioMinimumBitrate6Channel : keyAudioMinimumBitrate;
+ NSString *maxKey = (has6chMixdown) ? keyAudioMaximumBitrate6Channel : keyAudioMaximumBitrate;
+ int minBitRate = [[codec objectForKey: minKey] intValue];
+ int maxBitRate = [[codec objectForKey: maxKey] intValue];
+ int currentBitRate;
+ int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
+ BOOL limitsToTrackInputBitRate = [[[self mixdown] objectForKey: keyAudioMixdownLimitsToTrackBitRate] boolValue];
+ BOOL shouldAdd;
+
+ for (unsigned int i = 0; i < count; i++) {
+ dict = [masterBitRateArray objectAtIndex: i];
+ currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
+
+ // First ensure the bitrate falls within range of the codec
+ shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate);
+
+ // Now make sure the mixdown is not limiting us to the track input bitrate
+ if (YES == shouldAdd && YES == limitsToTrackInputBitRate) {
+ if (currentBitRate != trackInputBitRate) {
+ shouldAdd = NO;
+ }
+ }
+
+ if (YES == shouldAdd) {
+ [permittedBitRates addObject: dict];
+ }
+ }
+
+ // There is a situation where we have a mixdown requirement to match the track input bit rate,
+ // but it does not fall into the range the codec supports. Therefore, we force it here.
+ if (YES == limitsToTrackInputBitRate && 0 == [permittedBitRates count]) {
+ NSDictionary *missingBitRate = [masterBitRateArray dictionaryWithObject: [NSNumber numberWithInt: trackInputBitRate] matchingKey: keyAudioBitrate];
+ if (nil == missingBitRate) {
+ // We are in an even worse situation where the requested bit rate does not even exist in the underlying
+ // library of supported bitrates. Of course since this value is ignored we can freely make a bogus one
+ // for the UI just to make the user a little more aware.
+ missingBitRate = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrateName,
+ [NSNumber numberWithInt: trackInputBitRate], keyAudioBitrate,
+ nil];
+ }
+ [permittedBitRates addObject: missingBitRate];
+ }
+
+ // Make sure we are updated with the permitted list
+ [self setBitRates: permittedBitRates];
+
+ // Select the proper one
+ if (YES == has6chMixdown) {
+ [self setBitRate: bitRate384];
+ }
+ else {
+ [self setBitRate: defaultBitRate];
+ }
+ if (nil == [self bitRate] || NO == [permittedBitRates containsObject: [self bitRate]]) {
+ [self setBitRate: [permittedBitRates lastObject]];
+ }
+
+ return;
+}
+
+#pragma mark -
+#pragma mark Accessors
+
+@synthesize track;
+@synthesize codec;
+@synthesize mixdown;
+@synthesize sampleRate;
+@synthesize bitRate;
+@synthesize drc;
+@synthesize videoContainerTag;
+@synthesize controller;
+
+@synthesize codecs;
+@synthesize mixdowns;
+@synthesize bitRates;
+
+- (void) setVideoContainerTag: (NSNumber *) aValue
+
+{
+ if ((nil != aValue || nil != videoContainerTag) && NO == [aValue isEqual: videoContainerTag]) {
+ [aValue retain];
+ [videoContainerTag release];
+ videoContainerTag = aValue;
+ [self updateCodecs];
+ }
+ return;
+}
+
+// We do some detection of the None track to do special things.
+- (void) setTrack: (NSDictionary *) aValue
+
+{
+ if ((nil != aValue || nil != track) && NO == [aValue isEqual: track]) {
+ BOOL switchingFromNone = [track isEqual: [controller noneTrack]];
+ BOOL switchingToNone = [aValue isEqual: [controller noneTrack]];
+
+ [aValue retain];
+ [track release];
+ track = aValue;
+
+ if (nil != aValue) {
+ [self updateCodecs];
+ if (YES == [self enabled]) {
+ [self setSampleRate: [[self sampleRates] objectAtIndex: 0]]; // default to Auto
+ }
+ if (YES == switchingFromNone) {
+ [controller switchingTrackFromNone: self];
+ }
+ if (YES == switchingToNone) {
+ [controller settingTrackToNone: self];
+ }
+ }
+ }
+ return;
+}
+
+- (void) setCodec: (NSDictionary *) aValue
+
+{
+ if ((nil != aValue || nil != codec) && NO == [aValue isEqual: codec]) {
+ [aValue retain];
+ [codec release];
+ codec = aValue;
+ [self updateMixdowns];
+ [self updateBitRates];
+ }
+ return;
+}
+
+- (void) setMixdown: (NSDictionary *) aValue
+
+{
+ if ((nil != aValue || nil != mixdown) && NO == [aValue isEqual: mixdown]) {
+ [aValue retain];
+ [mixdown release];
+ mixdown = aValue;
+ [self updateBitRates];
+ [[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self];
+ }
+ return;
+}
+
+- (NSArray *) tracks { return [controller masterTrackArray]; }
+
+- (NSArray *) sampleRates { return masterSampleRateArray; }
+
+- (void) dealloc
+
+{
+ [self setTrack: nil];
+ [self setCodec: nil];
+ [self setMixdown: nil];
+ [self setSampleRate: nil];
+ [self setBitRate: nil];
+ [self setDrc: nil];
+ [self setVideoContainerTag: nil];
+ [self setCodecs: nil];
+ [self setMixdowns: nil];
+ [self setBitRates: nil];
+ [super dealloc];
+ return;
+}
+
+#pragma mark -
+#pragma mark Special Setters
+
+- (void) setTrackFromIndex: (int) aValue
+
+{
+ [self setTrack: [[self tracks] dictionaryWithObject: [NSNumber numberWithInt: aValue] matchingKey: keyAudioTrackIndex]];
+ return;
+}
+
+// This returns whether it is able to set the actual codec desired.
+- (BOOL) setCodecFromName: (NSString *) aValue
+
+{
+ NSDictionary *dict = [[self codecs] dictionaryWithObject: aValue matchingKey: keyAudioCodecName];
+
+ if (nil != dict) {
+ [self setCodec: dict];
+ }
+ return (nil != dict);
+}
+
+- (void) setMixdownFromName: (NSString *) aValue
+
+{
+ NSDictionary *dict = [[self mixdowns] dictionaryWithObject: aValue matchingKey: keyAudioMixdownName];
+
+ if (nil != dict) {
+ [self setMixdown: dict];
+ }
+ return;
+}
+
+- (void) setSampleRateFromName: (NSString *) aValue
+
+{
+ NSDictionary *dict = [[self sampleRates] dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName];
+
+ if (nil != dict) {
+ [self setSampleRate: dict];
+ }
+ return;
+}
+
+- (void) setBitRateFromName: (NSString *) aValue
+
+{
+ NSDictionary *dict = [[self bitRates] dictionaryWithObject: aValue matchingKey: keyAudioBitrateName];
+
+ if (nil != dict) {
+ [self setBitRate: dict];
+ }
+ return;
+}
+
+
+#pragma mark -
+#pragma mark Validation
+
+// Because we have indicated that the binding for the drc validates immediately we can implement the
+// key value binding method to ensure the drc stays in our accepted range.
+- (BOOL) validateDrc: (id *) ioValue error: (NSError *) outError
+
+{
+ BOOL retval = YES;
+
+ if (nil != *ioValue) {
+ if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) {
+ *ioValue = [NSNumber numberWithFloat: 1.0];
+ }
+ }
+
+ return retval;
+}
+
+#pragma mark -
+#pragma mark Bindings Support
+
+- (BOOL) enabled
+
+{
+ return (nil != track) ? (NO == [track isEqual: [controller noneTrack]]) : NO;
+}
+
+- (BOOL) mixdownEnabled
+
+{
+ BOOL retval = [self enabled];
+
+ if (YES == retval) {
+ int myMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
+ if (HB_ACODEC_AC3 == myMixdown || HB_ACODEC_DCA == myMixdown) {
+ retval = NO;
+ }
+ }
+ return retval;
+}
+
++ (NSSet *) keyPathsForValuesAffectingEnabled
+
+{
+ return [NSSet setWithObjects: @"track", nil];
+}
+
++ (NSSet *) keyPathsForValuesAffectingMixdownEnabled
+
+{
+ return [NSSet setWithObjects: @"track", @"mixdown", nil];
+}
+
+@end