diff options
author | Bradley Sepos <[email protected]> | 2017-07-24 13:59:30 -0400 |
---|---|---|
committer | Bradley Sepos <[email protected]> | 2017-07-24 13:59:30 -0400 |
commit | 1624c57975795b47a065881db1830eb2f69a7de6 (patch) | |
tree | 5cc3697ac412d329d7b69aa1d943cc2fed39848b /macosx/English.lproj | |
parent | e161f8fa69190f3f08d4f625f20f46ba77d9daf5 (diff) |
MacGUI, WinGUI: Add NLMeans threads parameter to syntax in tooltips.
Windows should fetch this dynamically but I updated the related comment for good measure.
Diffstat (limited to 'macosx/English.lproj')
-rw-r--r-- | macosx/English.lproj/HBPictureViewController.xib | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/macosx/English.lproj/HBPictureViewController.xib b/macosx/English.lproj/HBPictureViewController.xib index a2b7e3555..d7a429647 100644 --- a/macosx/English.lproj/HBPictureViewController.xib +++ b/macosx/English.lproj/HBPictureViewController.xib @@ -564,7 +564,7 @@ Sprite is useful for 1-/4-/8-/16-bit 2-dimensional games. Sprite is not designed <autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/> <string key="toolTip">Custom Denoise parameters. -NLMeans syntax: y-strength=y:y-origin-tune=y:y-patch-size=y:y-range=y:y-frame-count=y:y-prefilter=y:cb-strength=c:cb-origin-tune=c:cb-patch-size=c:cb-range=c:cb-frame-count=c:cb-prefilter=c:cr-strength=c:cr-origin-tune=c:cr-patch-size=c:cr-range=c:cr-frame-count=c:cr-prefilter=c +NLMeans syntax: y-strength=y:y-origin-tune=y:y-patch-size=y:y-range=y:y-frame-count=y:y-prefilter=y:cb-strength=c:cb-origin-tune=c:cb-patch-size=c:cb-range=c:cb-frame-count=c:cb-prefilter=c:cr-strength=c:cr-origin-tune=c:cr-patch-size=c:cr-range=c:cr-frame-count=c:cr-prefilter=c:threads=t NLMeans default: y-strength=6:y-origin-tune=1:y-patch-size=7:y-range=3:y-frame-count=2:y-prefilter=0:cb-strength=6:cb-origin-tune=1:cb-patch-size=7:cb-range=3:cb-frame-count=2:cb-prefilter=0 |