diff options
author | maurj <[email protected]> | 2007-05-04 17:23:47 +0000 |
---|---|---|
committer | maurj <[email protected]> | 2007-05-04 17:23:47 +0000 |
commit | a38b87188264278d18a38c82c5cedfa5fbdbe991 (patch) | |
tree | cb40098bd8a46d1e23bedd5202499530f3daa7b6 /macosx/Controller.mm | |
parent | acc0fbfcbf1a3dc278e82166ca304586a916350c (diff) |
Enabled DTS channel mixdowns by moving to a more generic input channel layout set of constants. Updated Controller.mm to use these generic input layout constants when deciding which mixdowns to offer.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@565 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx/Controller.mm')
-rw-r--r-- | macosx/Controller.mm | 38 |
1 files changed, 12 insertions, 26 deletions
diff --git a/macosx/Controller.mm b/macosx/Controller.mm index be6ad82f0..c8311f4e3 100644 --- a/macosx/Controller.mm +++ b/macosx/Controller.mm @@ -1528,12 +1528,14 @@ return registrationDictionary; { /* find out if our selected output audio codec supports mono and / or 6ch */ - /* we also check for an input codec of AC3, - as it is the only library able to do the mixdown to mono / conversion to 6-ch */ + /* we also check for an input codec of AC3 or DCA, + as they are the only libraries able to do the mixdown to mono / conversion to 6-ch */ /* audioCodecsSupportMono and audioCodecsSupport6Ch are the same for now, but this may change in the future, so they are separated for flexibility */ - int audioCodecsSupportMono = (audio->codec == HB_ACODEC_AC3 && acodec == HB_ACODEC_FAAC); - int audioCodecsSupport6Ch = (audio->codec == HB_ACODEC_AC3 && acodec == HB_ACODEC_FAAC); + int audioCodecsSupportMono = ((audio->codec == HB_ACODEC_AC3 || + audio->codec == HB_ACODEC_DCA) && acodec == HB_ACODEC_FAAC); + int audioCodecsSupport6Ch = ((audio->codec == HB_ACODEC_AC3 || + audio->codec == HB_ACODEC_DCA) && acodec == HB_ACODEC_FAAC); /* check for AC-3 passthru */ if (audio->codec == HB_ACODEC_AC3 && acodec == HB_ACODEC_AC3) @@ -1545,23 +1547,6 @@ return registrationDictionary; else { - /* find out the audio channel layout for our input audio */ - /* we'll cheat and use the liba52 layouts, even if the source isn't AC3 */ - int channel_layout; - int audio_has_lfe; - if (audio->codec == HB_ACODEC_AC3) - { - channel_layout = (audio->ac3flags & A52_CHANNEL_MASK); - audio_has_lfe = (audio->ac3flags & A52_LFE); - } - else - { - /* assume a stereo input for all other input codecs */ - /* we're cheating and using liba52's A52_STEREO layout here, even though the source isn't AC3 */ - channel_layout = A52_STEREO; - audio_has_lfe = 0; - } - /* add the appropriate audio mixdown menuitems to the popupbutton */ /* in each case, we set the new menuitem's tag to be the amixdown value for that mixdown, so that we can reference the mixdown later */ @@ -1583,8 +1568,8 @@ return registrationDictionary; /* do we want to add a stereo option? */ /* offer stereo if we have a mono source and non-mono-supporting codecs, as otherwise we won't have a mixdown at all */ /* also offer stereo if we have a stereo-or-better source */ - if (((channel_layout == A52_MONO || channel_layout == A52_CHANNEL1 || channel_layout == A52_CHANNEL2) && audioCodecsSupportMono == 0) || - (channel_layout >= A52_STEREO && channel_layout != A52_CHANNEL1 && channel_layout != A52_CHANNEL2)) { + if ((audio->input_channel_layout == HB_INPUT_CH_LAYOUT_MONO && audioCodecsSupportMono == 0) || + audio->input_channel_layout >= HB_INPUT_CH_LAYOUT_STEREO) { id<NSMenuItem> menuItem = [[mixdownPopUp menu] addItemWithTitle: [NSString stringWithCString: hb_audio_mixdowns[1].human_readable_name] action: NULL keyEquivalent: @""]; @@ -1594,7 +1579,8 @@ return registrationDictionary; } /* do we want to add a dolby surround (DPL1) option? */ - if (channel_layout == A52_3F1R || channel_layout == A52_3F2R || channel_layout == A52_DOLBY) { + if (audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F1R || audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F2R || + audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F2RLFE || audio->input_channel_layout == HB_INPUT_CH_LAYOUT_DOLBY) { id<NSMenuItem> menuItem = [[mixdownPopUp menu] addItemWithTitle: [NSString stringWithCString: hb_audio_mixdowns[2].human_readable_name] action: NULL keyEquivalent: @""]; @@ -1604,7 +1590,7 @@ return registrationDictionary; } /* do we want to add a dolby pro logic 2 (DPL2) option? */ - if (channel_layout == A52_3F2R) { + if (audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F2R || audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F2RLFE) { id<NSMenuItem> menuItem = [[mixdownPopUp menu] addItemWithTitle: [NSString stringWithCString: hb_audio_mixdowns[3].human_readable_name] action: NULL keyEquivalent: @""]; @@ -1614,7 +1600,7 @@ return registrationDictionary; } /* do we want to add a 6-channel discrete option? */ - if (audioCodecsSupport6Ch == 1 && channel_layout == A52_3F2R && audio_has_lfe == A52_LFE) { + if (audioCodecsSupport6Ch == 1 && audio->input_channel_layout == HB_INPUT_CH_LAYOUT_3F2RLFE) { id<NSMenuItem> menuItem = [[mixdownPopUp menu] addItemWithTitle: [NSString stringWithCString: hb_audio_mixdowns[4].human_readable_name] action: NULL keyEquivalent: @""]; |