diff options
author | Rodeo <[email protected]> | 2011-09-19 21:51:00 +0000 |
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committer | Rodeo <[email protected]> | 2011-09-19 21:51:00 +0000 |
commit | d522dcb3ab53099ad4e6d7546037a588de3adad3 (patch) | |
tree | 2598d01cf760cdac4d73ed675719957096730d47 /macosx/Controller.m | |
parent | a3367322b982a61975df2a28307455d16a7ab081 (diff) |
MacGui: since Auto Passthru isn't enabled yet, we still need to fall back to AC3 Passthru when loading a preset.
Also, update an outdated comment.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4238 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx/Controller.m')
-rw-r--r-- | macosx/Controller.m | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/macosx/Controller.m b/macosx/Controller.m index 57ea2cc3b..390a0e001 100644 --- a/macosx/Controller.m +++ b/macosx/Controller.m @@ -3761,7 +3761,7 @@ bool one_burned = FALSE; job->acodec_fallback = [[queueToApply objectForKey: @"JobAudioEncoderFallback"] intValue]; /* Audio tracks and mixdowns */ - /* Lets make sure there arent any erroneous audio tracks in the job list, so lets make sure its empty */ + /* Lets make sure there arent any erroneous audio tracks in the job list, so lets make sure it's empty */ int audiotrack_count = hb_list_count(job->list_audio); for( int i = 0; i < audiotrack_count; i++ ) { |