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authorvan <[email protected]>2008-07-04 19:09:51 +0000
committervan <[email protected]>2008-07-04 19:09:51 +0000
commitc38c34f41a6ed88ef1117d080a6b7298b0c9d5bf (patch)
tree1e6e0bb654bc1bba4d16f9c6a27e3c82bea8ce83 /libhb
parentb5d74158d787c44297a90ca1ca2944de9accf348 (diff)
Cropping fix for matted content that has a border top & bottom (rather than just on the top). Fixes problem from forum post http://forum.handbrake.fr/viewtopic.php?p=37064&sid=1a6b16b9a89cf7c26d9ff4f0c3b1823a#p37064
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1556 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb')
-rw-r--r--libhb/scan.c52
1 files changed, 38 insertions, 14 deletions
diff --git a/libhb/scan.c b/libhb/scan.c
index 960332dfc..060daaecf 100644
--- a/libhb/scan.c
+++ b/libhb/scan.c
@@ -291,24 +291,26 @@ static int row_all_dark( hb_title_t *title, uint8_t* luma, int row )
return 1;
}
-static int column_all_dark( hb_title_t *title, uint8_t* luma, int top, int col )
+static int column_all_dark( hb_title_t *title, uint8_t* luma, int top, int bottom,
+ int col )
{
int stride = title->width;
+ int height = title->height - top - bottom;
luma += stride * top + col;
// compute the average value of the column
- int i = title->height - top, avg = 0, row = 0;
+ int i = height, avg = 0, row = 0;
for ( ; --i >= 0; row += stride )
{
avg += clampBlack( luma[row] );
}
- avg /= title->height - top;
+ avg /= height;
if ( avg >= DARK )
return 0;
// since we're trying to detect smooth borders, only take the column if
// all pixels are within +-16 of the average.
- i = title->height - top, row = 0;
+ i = height, row = 0;
for ( ; --i >= 0; row += stride )
{
if ( absdiff( avg, clampBlack( luma[row] ) ) > 16 )
@@ -581,39 +583,61 @@ static int DecodePreviews( hb_scan_t * data, hb_title_t * title )
#define Y vid_buf->data
int top, bottom, left, right;
int h4 = title->height / 4, w4 = title->width / 4;
- for ( top = 4; top < h4; ++top )
+
+ // When widescreen content is matted to 16:9 or 4:3 there's sometimes
+ // a thin border on the outer edge of the matte. On TV content it can be
+ // "line 21" VBI data that's normally hidden in the overscan. For HD
+ // content it can just be a diagnostic added in post production so that
+ // the frame borders are visible. We try to ignore these borders so
+ // we can crop the matte. The border width depends on the resolution
+ // (12 pixels on 1080i looks visually the same as 4 pixels on 480i)
+ // so we allow the border to be up to 1% of the frame height.
+ const int border = title->height / 100;
+
+ for ( top = border; top < h4; ++top )
{
if ( ! row_all_dark( title, Y, top ) )
break;
}
- if ( top < 5 )
+ if ( top <= border )
{
- // we started at row 4 to avoid the "line 21" noise that shows
- // up on row 0 & 1 of some TV shows. Since we stopped before row 4
- // check if the missed rows are dark or if we shouldn't crop at all.
- for ( top = 0; top < 4; ++top )
+ // we never made it past the border region - see if the rows we
+ // didn't check are dark or if we shouldn't crop at all.
+ for ( top = 0; top < border; ++top )
{
if ( ! row_all_dark( title, Y, top ) )
break;
}
- if ( top >= 4 )
+ if ( top >= border )
{
top = 0;
}
}
- for ( bottom = 0; bottom < h4; ++bottom )
+ for ( bottom = border; bottom < h4; ++bottom )
{
if ( ! row_all_dark( title, Y, title->height - 1 - bottom ) )
break;
}
+ if ( bottom <= border )
+ {
+ for ( bottom = 0; bottom < border; ++bottom )
+ {
+ if ( ! row_all_dark( title, Y, title->height - 1 - bottom ) )
+ break;
+ }
+ if ( bottom >= border )
+ {
+ bottom = 0;
+ }
+ }
for ( left = 0; left < w4; ++left )
{
- if ( ! column_all_dark( title, Y, top, left ) )
+ if ( ! column_all_dark( title, Y, top, bottom, left ) )
break;
}
for ( right = 0; right < w4; ++right )
{
- if ( ! column_all_dark( title, Y, top, title->width - 1 - right ) )
+ if ( ! column_all_dark( title, Y, top, bottom, title->width - 1 - right ) )
break;
}