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authorRodeo <[email protected]>2015-01-09 23:35:34 +0000
committerRodeo <[email protected]>2015-01-09 23:35:34 +0000
commit5b6cf99c90ca8518aabdf9065aa9b10cc76070f7 (patch)
treed7b7a52ed927b180ff3d8e8abb96723da0bf2d2c /libhb/work.c
parent0fa6b85e0a0bd99a4333417b8ca120b8b83663ba (diff)
libhb: reduce framerate fps/num for all encoders.
Some encoders do it on their own, but others don't, so do it unconditionally for consistency. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@6714 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/work.c')
-rw-r--r--libhb/work.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/libhb/work.c b/libhb/work.c
index 20f8f8906..607658e70 100644
--- a/libhb/work.c
+++ b/libhb/work.c
@@ -921,6 +921,13 @@ static void do_job(hb_job_t *job)
job->par.num, job->par.den, 255);
}
+ /*
+ * The frame rate may affect the bitstream's time base, lose superfluous
+ * factors for consistency (some encoders reduce fractions, some don't).
+ */
+ hb_reduce(&job->vrate.num, &job->vrate.den,
+ job->vrate.num, job->vrate.den);
+
#ifdef USE_QSV
if (hb_qsv_decode_is_enabled(job))
{