diff options
author | prigaux <[email protected]> | 2007-03-06 21:15:55 +0000 |
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committer | prigaux <[email protected]> | 2007-03-06 21:15:55 +0000 |
commit | c4a642b4648d486777af91ccc2894355df447089 (patch) | |
tree | 4ff9eee3e39a530cb649d9db43456e0ab3d712a3 /libhb/sync.c | |
parent | ff5ed5d2a2009504f1da3cf348689a59a82b27f1 (diff) |
Merge the 5.1 branch into the trunk.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@422 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/sync.c')
-rw-r--r-- | libhb/sync.c | 679 |
1 files changed, 679 insertions, 0 deletions
diff --git a/libhb/sync.c b/libhb/sync.c new file mode 100644 index 000000000..24ee4a8af --- /dev/null +++ b/libhb/sync.c @@ -0,0 +1,679 @@ +/* $Id: sync.c,v 1.38 2005/04/14 21:57:58 titer Exp $ + + This file is part of the HandBrake source code. + Homepage: <http://handbrake.m0k.org/>. + It may be used under the terms of the GNU General Public License. */ + +#include "hb.h" + +#include "samplerate.h" +#include "ffmpeg/avcodec.h" + +#ifdef INT64_MIN +#undef INT64_MIN /* Because it isn't defined correctly in Zeta */ +#endif +#define INT64_MIN (-9223372036854775807LL-1) + +#define AC3_SAMPLES_PER_FRAME 1536 + +typedef struct +{ + hb_audio_t * audio; + int64_t count_frames; + + /* Raw */ + SRC_STATE * state; + SRC_DATA data; + + /* AC-3 */ + int ac3_size; + uint8_t * ac3_buf; + +} hb_sync_audio_t; + +struct hb_work_private_s +{ + hb_job_t * job; + int done; + + /* Video */ + hb_subtitle_t * subtitle; + int64_t pts_offset; + int64_t pts_offset_old; + int64_t count_frames; + int64_t count_frames_max; + hb_buffer_t * cur; /* The next picture to process */ + + /* Audio */ + hb_sync_audio_t sync_audio[8]; + + /* Statistics */ + uint64_t st_counts[4]; + uint64_t st_dates[4]; + uint64_t st_first; +}; + +/*********************************************************************** + * Local prototypes + **********************************************************************/ +static void InitAudio( hb_work_object_t * w, int i, int channelsused ); +static int SyncVideo( hb_work_object_t * w ); +static void SyncAudio( hb_work_object_t * w, int i, int channelsused ); +static int NeedSilence( hb_work_object_t * w, hb_audio_t * ); +static void InsertSilence( hb_work_object_t * w, int i, int channelsused ); +static void UpdateState( hb_work_object_t * w ); + +/*********************************************************************** + * hb_work_sync_init + *********************************************************************** + * Initialize the work object + **********************************************************************/ +int syncInit( hb_work_object_t * w, hb_job_t * job ) +{ + hb_title_t * title = job->title; + hb_chapter_t * chapter; + int i; + uint64_t duration; + hb_work_private_t * pv; + + pv = calloc( 1, sizeof( hb_work_private_t ) ); + w->private_data = pv; + + pv->job = job; + pv->pts_offset = INT64_MIN; + pv->pts_offset_old = INT64_MIN; + pv->count_frames = 0; + + /* Calculate how many video frames we are expecting */ + duration = 0; + for( i = job->chapter_start; i <= job->chapter_end; i++ ) + { + chapter = hb_list_item( title->list_chapter, i - 1 ); + duration += chapter->duration; + } + duration += 90000; + /* 1 second safety so we're sure we won't miss anything */ + pv->count_frames_max = duration * job->vrate / job->vrate_base / 90000; + + hb_log( "sync: expecting %lld video frames", pv->count_frames_max ); + + /* Initialize libsamplerate for every audio track we have */ + for( i = 0; i < hb_list_count( title->list_audio ); i++ ) + { + /* this should really pass in a channelsused value for this audio + but for now, it uses the global job value of channelsused */ + InitAudio( w, i, job->channelsused ); + } + + /* Get subtitle info, if any */ + pv->subtitle = hb_list_item( title->list_subtitle, 0 ); + + return 0; +} + +/*********************************************************************** + * Close + *********************************************************************** + * + **********************************************************************/ +void syncClose( hb_work_object_t * w ) +{ + hb_work_private_t * pv = w->private_data; + hb_job_t * job = pv->job; + hb_title_t * title = job->title; + + int i; + + if( pv->cur ) hb_buffer_close( &pv->cur ); + + for( i = 0; i < hb_list_count( title->list_audio ); i++ ) + { + if( job->acodec & HB_ACODEC_AC3 ) + { + free( pv->sync_audio[i].ac3_buf ); + } + else + { + src_delete( pv->sync_audio[i].state ); + } + } +} + +/*********************************************************************** + * Work + *********************************************************************** + * The root routine of this work abject + **********************************************************************/ +int syncWork( hb_work_object_t * w, hb_buffer_t ** unused1, + hb_buffer_t ** unused2 ) +{ + hb_work_private_t * pv = w->private_data; + int i; + + /* If we ever got a video frame, handle audio now */ + if( pv->pts_offset != INT64_MIN ) + { + for( i = 0; i < hb_list_count( pv->job->title->list_audio ); i++ ) + { + /* this should really pass in a channelsused value for this audio + but for now, it uses the global job value of channelsused */ + SyncAudio( w, i, pv->job->channelsused ); + } + } + + /* Handle video */ + return SyncVideo( w ); +} + +hb_work_object_t hb_sync = +{ + WORK_SYNC, + "Synchronization", + syncInit, + syncWork, + syncClose +}; + +static void InitAudio( hb_work_object_t * w, int i, int channelsused ) +{ + hb_work_private_t * pv = w->private_data; + hb_job_t * job = pv->job; + hb_title_t * title = job->title; + hb_sync_audio_t * sync; + + sync = &pv->sync_audio[i]; + sync->audio = hb_list_item( title->list_audio, i ); + + if( job->acodec & HB_ACODEC_AC3 ) + { + /* Have a silent AC-3 frame ready in case we have to fill a + gap */ + AVCodec * codec; + AVCodecContext * c; + short * zeros; + + codec = avcodec_find_encoder( CODEC_ID_AC3 ); + c = avcodec_alloc_context(); + + c->bit_rate = sync->audio->bitrate; + c->sample_rate = sync->audio->rate; + c->channels = sync->audio->channels; + + if( avcodec_open( c, codec ) < 0 ) + { + hb_log( "sync: avcodec_open failed" ); + return; + } + + zeros = calloc( AC3_SAMPLES_PER_FRAME * + sizeof( short ) * c->channels, 1 ); + sync->ac3_size = sync->audio->bitrate * AC3_SAMPLES_PER_FRAME / + sync->audio->rate / 8; + sync->ac3_buf = malloc( sync->ac3_size ); + + if( avcodec_encode_audio( c, sync->ac3_buf, sync->ac3_size, + zeros ) != sync->ac3_size ) + { + hb_log( "sync: avcodec_encode_audio failed" ); + } + + free( zeros ); + avcodec_close( c ); + av_free( c ); + } + else + { + /* Initialize libsamplerate */ + int error; + sync->state = src_new( SRC_LINEAR, channelsused, &error ); + sync->data.end_of_input = 0; + } +} + + + +#define PTS_DISCONTINUITY_TOLERANCE 90000 + +/*********************************************************************** + * SyncVideo + *********************************************************************** + * + **********************************************************************/ +static int SyncVideo( hb_work_object_t * w ) +{ + hb_work_private_t * pv = w->private_data; + hb_buffer_t * cur, * next, * sub = NULL; + hb_job_t * job = pv->job; + int64_t pts_expected; + + if( pv->done ) + { + return HB_WORK_DONE; + } + + if( hb_thread_has_exited( job->reader ) && + !hb_fifo_size( job->fifo_mpeg2 ) && + !hb_fifo_size( job->fifo_raw ) ) + { + /* All video data has been processed already, we won't get + more */ + hb_log( "sync: got %lld frames, %lld expected", + pv->count_frames, pv->count_frames_max ); + pv->done = 1; + return HB_WORK_DONE; + } + + if( !pv->cur && !( pv->cur = hb_fifo_get( job->fifo_raw ) ) ) + { + /* We haven't even got a frame yet */ + return HB_WORK_OK; + } + cur = pv->cur; + + /* At this point we have a frame to process. Let's check + 1) if we will be able to push into the fifo ahead + 2) if the next frame is there already, since we need it to + know whether we'll have to repeat the current frame or not */ + while( !hb_fifo_is_full( job->fifo_sync ) && + ( next = hb_fifo_see( job->fifo_raw ) ) ) + { + hb_buffer_t * buf_tmp; + + if( pv->pts_offset == INT64_MIN ) + { + /* This is our first frame */ + hb_log( "sync: first pts is %lld", cur->start ); + pv->pts_offset = cur->start; + } + + /* Check for PTS jumps over 0.5 second */ + if( next->start < cur->start - PTS_DISCONTINUITY_TOLERANCE || + next->start > cur->start + PTS_DISCONTINUITY_TOLERANCE ) + { + hb_log( "PTS discontinuity (%lld, %lld)", + cur->start, next->start ); + + /* Trash all subtitles */ + if( pv->subtitle ) + { + while( ( sub = hb_fifo_get( pv->subtitle->fifo_raw ) ) ) + { + hb_buffer_close( &sub ); + } + } + + /* Trash current picture */ + hb_buffer_close( &cur ); + pv->cur = cur = hb_fifo_get( job->fifo_raw ); + + /* Calculate new offset */ + pv->pts_offset_old = pv->pts_offset; + pv->pts_offset = cur->start - + pv->count_frames * pv->job->vrate_base / 300; + continue; + } + + /* Look for a subtitle for this frame */ + if( pv->subtitle ) + { + hb_buffer_t * sub2; + while( ( sub = hb_fifo_see( pv->subtitle->fifo_raw ) ) ) + { + /* If two subtitles overlap, make the first one stop + when the second one starts */ + sub2 = hb_fifo_see2( pv->subtitle->fifo_raw ); + if( sub2 && sub->stop > sub2->start ) + sub->stop = sub2->start; + + if( sub->stop > cur->start ) + break; + + /* The subtitle is older than this picture, trash it */ + sub = hb_fifo_get( pv->subtitle->fifo_raw ); + hb_buffer_close( &sub ); + } + + /* If we have subtitles left in the fifo, check if we should + apply the first one to the current frame or if we should + keep it for later */ + if( sub && sub->start > cur->start ) + { + sub = NULL; + } + } + + /* The PTS of the frame we are expecting now */ + pts_expected = pv->pts_offset + + pv->count_frames * pv->job->vrate_base / 300; + + if( cur->start < pts_expected - pv->job->vrate_base / 300 / 2 && + next->start < pts_expected + pv->job->vrate_base / 300 / 2 ) + { + /* The current frame is too old but the next one matches, + let's trash */ + hb_buffer_close( &cur ); + pv->cur = cur = hb_fifo_get( job->fifo_raw ); + continue; + } + + if( next->start > pts_expected + 3 * pv->job->vrate_base / 300 / 2 ) + { + /* We'll need the current frame more than one time. Make a + copy of it and keep it */ + buf_tmp = hb_buffer_init( cur->size ); + memcpy( buf_tmp->data, cur->data, cur->size ); + } + else + { + /* The frame has the expected date and won't have to be + duplicated, just put it through */ + buf_tmp = cur; + pv->cur = cur = hb_fifo_get( job->fifo_raw ); + } + + /* Replace those MPEG-2 dates with our dates */ + buf_tmp->start = (uint64_t) pv->count_frames * + pv->job->vrate_base / 300; + buf_tmp->stop = (uint64_t) ( pv->count_frames + 1 ) * + pv->job->vrate_base / 300; + + /* If we have a subtitle for this picture, copy it */ + /* FIXME: we should avoid this memcpy */ + if( sub ) + { + buf_tmp->sub = hb_buffer_init( sub->size ); + buf_tmp->sub->x = sub->x; + buf_tmp->sub->y = sub->y; + buf_tmp->sub->width = sub->width; + buf_tmp->sub->height = sub->height; + memcpy( buf_tmp->sub->data, sub->data, sub->size ); + } + + /* Push the frame to the renderer */ + hb_fifo_push( job->fifo_sync, buf_tmp ); + + /* Update UI */ + UpdateState( w ); + + /* Make sure we won't get more frames then expected */ + if( pv->count_frames >= pv->count_frames_max ) + { + hb_log( "sync: got %lld frames", pv->count_frames ); + pv->done = 1; + break; + } + } + + return HB_WORK_OK; +} + +/*********************************************************************** + * SyncAudio + *********************************************************************** + * + **********************************************************************/ +static void SyncAudio( hb_work_object_t * w, int i, int channelsused ) +{ + hb_work_private_t * pv = w->private_data; + hb_job_t * job; + hb_audio_t * audio; + hb_buffer_t * buf; + hb_sync_audio_t * sync; + + hb_fifo_t * fifo; + int rate; + + int64_t pts_expected; + int64_t start; + + job = pv->job; + sync = &pv->sync_audio[i]; + audio = sync->audio; + + if( job->acodec & HB_ACODEC_AC3 ) + { + fifo = audio->fifo_out; + rate = audio->rate; + } + else + { + fifo = audio->fifo_sync; + rate = job->arate; + } + + while( !hb_fifo_is_full( fifo ) && + ( buf = hb_fifo_see( audio->fifo_raw ) ) ) + { + /* The PTS of the samples we are expecting now */ + pts_expected = pv->pts_offset + sync->count_frames * 90000 / rate; + + if( ( buf->start > pts_expected + PTS_DISCONTINUITY_TOLERANCE || + buf->start < pts_expected - PTS_DISCONTINUITY_TOLERANCE ) && + pv->pts_offset_old > INT64_MIN ) + { + /* There has been a PTS discontinuity, and this frame might + be from before the discontinuity */ + pts_expected = pv->pts_offset_old + sync->count_frames * + 90000 / rate; + + if( buf->start > pts_expected + PTS_DISCONTINUITY_TOLERANCE || + buf->start < pts_expected - PTS_DISCONTINUITY_TOLERANCE ) + { + /* There is really nothing we can do with it */ + buf = hb_fifo_get( audio->fifo_raw ); + hb_buffer_close( &buf ); + continue; + } + + /* Use the older offset */ + start = pts_expected - pv->pts_offset_old; + } + else + { + start = pts_expected - pv->pts_offset; + } + + /* Tolerance: 100 ms */ + if( buf->start < pts_expected - 9000 ) + { + /* Late audio, trash it */ + hb_log( "sync: trashing late audio" ); + buf = hb_fifo_get( audio->fifo_raw ); + hb_buffer_close( &buf ); + continue; + } + else if( buf->start > pts_expected + 9000 ) + { + /* Missing audio, send a frame of silence */ + InsertSilence( w, i, channelsused ); + continue; + } + + if( job->acodec & HB_ACODEC_AC3 ) + { + buf = hb_fifo_get( audio->fifo_raw ); + buf->start = start; + buf->stop = start + 90000 * AC3_SAMPLES_PER_FRAME / rate; + + sync->count_frames += AC3_SAMPLES_PER_FRAME; + } + else + { + hb_buffer_t * buf_raw = hb_fifo_get( audio->fifo_raw ); + + int count_in, count_out; + + count_in = buf_raw->size / channelsused / sizeof( float ); + count_out = ( buf_raw->stop - buf_raw->start ) * job->arate / 90000; + if( buf->start < pts_expected - 1500 ) + count_out--; + else if( buf->start > pts_expected + 1500 ) + count_out++; + + sync->data.data_in = (float *) buf_raw->data; + sync->data.input_frames = count_in; + sync->data.output_frames = count_out; + + sync->data.src_ratio = (double) sync->data.output_frames / + (double) sync->data.input_frames; + + buf = hb_buffer_init( sync->data.output_frames * channelsused * + sizeof( float ) ); + sync->data.data_out = (float *) buf->data; + if( src_process( sync->state, &sync->data ) ) + { + /* XXX If this happens, we're screwed */ + hb_log( "sync: src_process failed" ); + } + hb_buffer_close( &buf_raw ); + + buf->size = sync->data.output_frames_gen * channelsused * sizeof( float ); + + /* Set dates for resampled data */ + buf->start = start; + buf->stop = start + sync->data.output_frames_gen * + 90000 / job->arate; + + sync->count_frames += sync->data.output_frames_gen; + } + + buf->key = 1; + hb_fifo_push( fifo, buf ); + } + + if( NeedSilence( w, audio ) ) + { + InsertSilence( w, i, channelsused ); + } +} + +static int NeedSilence( hb_work_object_t * w, hb_audio_t * audio ) +{ + hb_work_private_t * pv = w->private_data; + hb_job_t * job = pv->job; + + if( hb_fifo_size( audio->fifo_in ) || + hb_fifo_size( audio->fifo_raw ) || + hb_fifo_size( audio->fifo_sync ) || + hb_fifo_size( audio->fifo_out ) ) + { + /* We have some audio, we are fine */ + return 0; + } + + /* No audio left in fifos */ + + if( hb_thread_has_exited( job->reader ) ) + { + /* We might miss some audio to complete encoding and muxing + the video track */ + return 1; + } + + if( hb_fifo_is_full( job->fifo_mpeg2 ) && + hb_fifo_is_full( job->fifo_raw ) && + hb_fifo_is_full( job->fifo_sync ) && + hb_fifo_is_full( job->fifo_render ) && + hb_fifo_is_full( job->fifo_mpeg4 ) ) + { + /* Too much video and no audio, oh-oh */ + return 1; + } + + return 0; +} + +static void InsertSilence( hb_work_object_t * w, int i, int channelsused ) +{ + hb_work_private_t * pv = w->private_data; + hb_job_t * job; + hb_sync_audio_t * sync; + hb_buffer_t * buf; + + job = pv->job; + sync = &pv->sync_audio[i]; + + if( job->acodec & HB_ACODEC_AC3 ) + { + buf = hb_buffer_init( sync->ac3_size ); + buf->start = sync->count_frames * 90000 / sync->audio->rate; + buf->stop = buf->start + 90000 * AC3_SAMPLES_PER_FRAME / + sync->audio->rate; + memcpy( buf->data, sync->ac3_buf, buf->size ); + + hb_log( "sync: adding a silent AC-3 frame for track %x", + sync->audio->id ); + hb_fifo_push( sync->audio->fifo_out, buf ); + + sync->count_frames += AC3_SAMPLES_PER_FRAME; + + } + else + { + buf = hb_buffer_init( channelsused * job->arate / 20 * + sizeof( float ) ); + buf->start = sync->count_frames * 90000 / job->arate; + buf->stop = buf->start + 90000 / 20; + memset( buf->data, 0, buf->size ); + + hb_log( "sync: adding 50 ms of silence for track %x", + sync->audio->id ); + hb_fifo_push( sync->audio->fifo_sync, buf ); + + sync->count_frames += job->arate / 20; + } +} + +static void UpdateState( hb_work_object_t * w ) +{ + hb_work_private_t * pv = w->private_data; + hb_state_t state; + + if( !pv->count_frames ) + { + pv->st_first = hb_get_date(); + } + pv->count_frames++; + + if( hb_get_date() > pv->st_dates[3] + 1000 ) + { + memmove( &pv->st_dates[0], &pv->st_dates[1], + 3 * sizeof( uint64_t ) ); + memmove( &pv->st_counts[0], &pv->st_counts[1], + 3 * sizeof( uint64_t ) ); + pv->st_dates[3] = hb_get_date(); + pv->st_counts[3] = pv->count_frames; + } + +#define p state.param.working + state.state = HB_STATE_WORKING; + p.progress = (float) pv->count_frames / (float) pv->count_frames_max; + if( p.progress > 1.0 ) + { + p.progress = 1.0; + } + p.rate_cur = 1000.0 * + (float) ( pv->st_counts[3] - pv->st_counts[0] ) / + (float) ( pv->st_dates[3] - pv->st_dates[0] ); + if( hb_get_date() > pv->st_first + 4000 ) + { + int eta; + p.rate_avg = 1000.0 * (float) pv->st_counts[3] / + (float) ( pv->st_dates[3] - pv->st_first ); + eta = (float) ( pv->count_frames_max - pv->st_counts[3] ) / + p.rate_avg; + p.hours = eta / 3600; + p.minutes = ( eta % 3600 ) / 60; + p.seconds = eta % 60; + } + else + { + p.rate_avg = 0.0; + p.hours = -1; + p.minutes = -1; + p.seconds = -1; + } +#undef p + + hb_set_state( pv->job->h, &state ); +} |