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authorjstebbins <[email protected]>2009-12-05 17:15:57 +0000
committerjstebbins <[email protected]>2009-12-05 17:15:57 +0000
commitc6caa91a4ff436198e22d518d6b5e6882921576b (patch)
tree8831fdf29ffffe86c30fc008e20d848254a37046 /libhb/sync.c
parent8209d6c285d54482da16aa5eb7b5dfe96c2b3264 (diff)
Reduce the amount of buffering used and eliminate hb_snooze in the encoding pipeline
For HD sources on an 8 core system with hyperthreading, we were using 1.5GB of ram. Add to that the 600MB x264 uses for rc-lookahead, pushes it north of 2GB. To reduce our memory usage, the fifo depths have been reduced are are no longer a multiple of cpu count. Use of hb_snooze has been eliminated in the encoding pipeline so that performance doesn't fall as a result of the reduced fifo depths. In sync, each audio and video were given separate threads so that each can wait on it's respective input fifo without blocking the others. In muxcommon, each stream being muxed was given a separate thread so that each can wait on it's respective fifo. This allows the removal of hb_snooze in the sync and muxer work loops. In both sync and muxer, there is common data that is shared by all threads, so special init routines allocate this shared data and initialize the threads. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3007 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/sync.c')
-rw-r--r--libhb/sync.c1355
1 files changed, 711 insertions, 644 deletions
diff --git a/libhb/sync.c b/libhb/sync.c
index 94b8411b4..e886ac168 100644
--- a/libhb/sync.c
+++ b/libhb/sync.c
@@ -18,12 +18,19 @@
typedef struct
{
- hb_audio_t * audio;
+ hb_lock_t * mutex;
+ int ref; /* Reference count to tell us when it's unused */
+ int count_frames;
+ int64_t audio_passthru_slip;
+ int64_t video_pts_slip;
+} hb_sync_common_t;
+typedef struct
+{
int64_t next_start; /* start time of next output frame */
- int64_t next_pts; /* start time of next input frame */
- int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
- int drop_count; /* count of 'time went backwards' drops */
+ int64_t next_pts; /* start time of next input frame */
+ int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
+ int drop_count; /* count of 'time went backwards' drops */
/* Raw */
SRC_STATE * state;
@@ -32,75 +39,84 @@ typedef struct
/* AC-3 */
int ac3_size;
uint8_t * ac3_buf;
-
} hb_sync_audio_t;
-struct hb_work_private_s
+typedef struct
{
- hb_job_t * job;
- int busy; // bitmask with one bit for each active input
- // (bit 0 = video; 1 = audio 0, 2 = audio 1, ...
- // appropriate bit is cleared when input gets
- // an eof buf. syncWork returns done when all
- // bits are clear.
/* Video */
- int64_t pts_offset;
- int64_t next_start; /* start time of next output frame */
- int64_t next_pts; /* start time of next input frame */
- int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
- int drop_count; /* count of 'time went backwards' drops */
- int drops; /* frames dropped to make a cbr video stream */
- int dups; /* frames duplicated to make a cbr video stream */
- int video_sequence;
- int count_frames;
- int count_frames_max;
- int chap_mark; /* to propagate chapter mark across a drop */
- hb_buffer_t * cur; /* The next picture to process */
-
- /* Audio */
- hb_sync_audio_t sync_audio[8];
- int64_t audio_passthru_slip;
- int64_t video_pts_slip;
+ int64_t pts_offset;
+ int64_t pts_skip;
+ int64_t next_start; /* start time of next output frame */
+ int64_t next_pts; /* start time of next input frame */
+ int64_t first_drop; /* PTS of first 'went backwards' frame dropped */
+ int drop_count; /* count of 'time went backwards' drops */
+ int drops; /* frames dropped to make a cbr video stream */
+ int dups; /* frames duplicated to make a cbr video stream */
+ int video_sequence;
+ int count_frames_max;
+ int chap_mark; /* to propagate chapter mark across a drop */
+ hb_buffer_t * cur; /* The next picture to process */
/* Statistics */
- uint64_t st_counts[4];
- uint64_t st_dates[4];
- uint64_t st_first;
+ uint64_t st_counts[4];
+ uint64_t st_dates[4];
+ uint64_t st_first;
+} hb_sync_video_t;
+
+struct hb_work_private_s
+{
+ hb_job_t * job;
+ hb_sync_common_t * common;
+ union
+ {
+ hb_sync_video_t video;
+ hb_sync_audio_t audio;
+ } type;
};
/***********************************************************************
* Local prototypes
**********************************************************************/
-static void InitAudio( hb_work_object_t * w, int i );
-static void SyncVideo( hb_work_object_t * w );
-static void SyncAudio( hb_work_object_t * w, int i );
-static void InsertSilence( hb_work_object_t * w, int i, int64_t d );
+static void InitAudio( hb_job_t * job, hb_sync_common_t * common, int i );
+static void InsertSilence( hb_work_object_t * w, int64_t d );
static void UpdateState( hb_work_object_t * w );
+static hb_buffer_t * OutputAudioFrame( hb_audio_t *audio, hb_buffer_t *buf,
+ hb_sync_audio_t *sync );
/***********************************************************************
* hb_work_sync_init
***********************************************************************
* Initialize the work object
**********************************************************************/
-int syncInit( hb_work_object_t * w, hb_job_t * job )
+int hb_sync_init( hb_job_t * job )
{
- hb_title_t * title = job->title;
- hb_chapter_t * chapter;
- int i;
- uint64_t duration;
+ hb_title_t * title = job->title;
+ hb_chapter_t * chapter;
+ int i;
+ uint64_t duration;
hb_work_private_t * pv;
+ hb_sync_video_t * sync;
+ hb_work_object_t * w;
pv = calloc( 1, sizeof( hb_work_private_t ) );
+ sync = &pv->type.video;
+ pv->common = calloc( 1, sizeof( hb_sync_common_t ) );
+ pv->common->ref++;
+ pv->common->mutex = hb_lock_init();
+
+ w = hb_get_work( WORK_SYNC_VIDEO );
w->private_data = pv;
+ w->fifo_in = job->fifo_raw;
+ w->fifo_out = job->fifo_sync;
pv->job = job;
- pv->pts_offset = INT64_MIN;
+ sync->pts_offset = INT64_MIN;
if( job->pass == 2 )
{
/* We already have an accurate frame count from pass 1 */
hb_interjob_t * interjob = hb_interjob_get( job->h );
- pv->count_frames_max = interjob->frame_count;
+ sync->count_frames_max = interjob->frame_count;
}
else
{
@@ -125,19 +141,18 @@ int syncInit( hb_work_object_t * w, hb_job_t * job )
duration += 90000;
/* 1 second safety so we're sure we won't miss anything */
}
- pv->count_frames_max = duration * title->rate / title->rate_base / 90000;
+ sync->count_frames_max = duration * title->rate / title->rate_base / 90000;
}
+ hb_list_add( job->list_work, w );
- hb_log( "sync: expecting %d video frames", pv->count_frames_max );
- pv->busy |= 1;
+ hb_log( "sync: expecting %d video frames", sync->count_frames_max );
/* Initialize libsamplerate for every audio track we have */
if ( ! job->indepth_scan )
{
for( i = 0; i < hb_list_count( title->list_audio ) && i < 8; i++ )
{
- pv->busy |= ( 1 << (i + 1) );
- InitAudio( w, i );
+ InitAudio( job, pv->common, i );
}
}
@@ -145,52 +160,50 @@ int syncInit( hb_work_object_t * w, hb_job_t * job )
}
/***********************************************************************
- * Close
+ * Close Video
***********************************************************************
*
**********************************************************************/
-void syncClose( hb_work_object_t * w )
+void syncVideoClose( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
hb_job_t * job = pv->job;
- hb_title_t * title = job->title;
- hb_audio_t * audio = NULL;
- int i;
+ hb_sync_video_t * sync = &pv->type.video;
- if( pv->cur )
+ if( sync->cur )
{
- hb_buffer_close( &pv->cur );
+ hb_buffer_close( &sync->cur );
}
hb_log( "sync: got %d frames, %d expected",
- pv->count_frames, pv->count_frames_max );
+ pv->common->count_frames, sync->count_frames_max );
/* save data for second pass */
if( job->pass == 1 )
{
/* Preserve frame count for better accuracy in pass 2 */
hb_interjob_t * interjob = hb_interjob_get( job->h );
- interjob->frame_count = pv->count_frames;
+ interjob->frame_count = pv->common->count_frames;
interjob->last_job = job->sequence_id;
- interjob->total_time = pv->next_start;
+ interjob->total_time = sync->next_start;
}
- if (pv->drops || pv->dups )
+ if (sync->drops || sync->dups )
{
- hb_log( "sync: %d frames dropped, %d duplicated", pv->drops, pv->dups );
+ hb_log( "sync: %d frames dropped, %d duplicated",
+ sync->drops, sync->dups );
}
- for( i = 0; i < hb_list_count( title->list_audio ); i++ )
+ hb_lock( pv->common->mutex );
+ if ( --pv->common->ref == 0 )
{
- audio = hb_list_item( title->list_audio, i );
- if( audio->config.out.codec == HB_ACODEC_AC3 )
- {
- free( pv->sync_audio[i].ac3_buf );
- }
- else
- {
- src_delete( pv->sync_audio[i].state );
- }
+ hb_unlock( pv->common->mutex );
+ hb_lock_close( &pv->common->mutex );
+ free( pv->common );
+ }
+ else
+ {
+ hb_unlock( pv->common->mutex );
}
free( pv );
@@ -198,123 +211,83 @@ void syncClose( hb_work_object_t * w )
}
/***********************************************************************
- * Work
+ * syncVideoWork
***********************************************************************
- * The root routine of this work abject
- *
- * The way this works is that we are syncing the audio to the PTS of
- * the last video that we processed. That's why we skip the audio sync
- * if we haven't got a valid PTS from the video yet.
*
**********************************************************************/
-int syncWork( hb_work_object_t * w, hb_buffer_t ** unused1,
- hb_buffer_t ** unused2 )
+int syncVideoWork( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out )
{
+ hb_buffer_t * cur, * next, * sub = NULL;
hb_work_private_t * pv = w->private_data;
+ hb_job_t * job = pv->job;
+ hb_subtitle_t * subtitle;
+ hb_sync_video_t * sync = &pv->type.video;
int i;
- if ( pv->busy & 1 )
- SyncVideo( w );
-
- for( i = 0; i < hb_list_count( pv->job->title->list_audio ); i++ )
+ *buf_out = NULL;
+ if( !sync->cur )
{
- if ( pv->busy & ( 1 << (i + 1) ) )
- SyncAudio( w, i );
- }
-
- return ( pv->busy? HB_WORK_OK : HB_WORK_DONE );
-}
-
-hb_work_object_t hb_sync =
-{
- WORK_SYNC,
- "Synchronization",
- syncInit,
- syncWork,
- syncClose
-};
-
-static void InitAudio( hb_work_object_t * w, int i )
-{
- hb_work_private_t * pv = w->private_data;
- hb_job_t * job = pv->job;
- hb_title_t * title = job->title;
- hb_sync_audio_t * sync;
-
- sync = &pv->sync_audio[i];
- sync->audio = hb_list_item( title->list_audio, i );
-
- if( sync->audio->config.out.codec == HB_ACODEC_AC3 )
- {
- /* Have a silent AC-3 frame ready in case we have to fill a
- gap */
- AVCodec * codec;
- AVCodecContext * c;
- short * zeros;
-
- codec = avcodec_find_encoder( CODEC_ID_AC3 );
- c = avcodec_alloc_context();
-
- c->bit_rate = sync->audio->config.in.bitrate;
- c->sample_rate = sync->audio->config.in.samplerate;
- c->channels = HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT( sync->audio->config.in.channel_layout );
-
- if( hb_avcodec_open( c, codec ) < 0 )
+ sync->cur = *buf_in;
+ if( sync->cur->size == 0 )
{
- hb_log( "sync: avcodec_open failed" );
- return;
- }
-
- zeros = calloc( AC3_SAMPLES_PER_FRAME *
- sizeof( short ) * c->channels, 1 );
- sync->ac3_size = sync->audio->config.in.bitrate * AC3_SAMPLES_PER_FRAME /
- sync->audio->config.in.samplerate / 8;
- sync->ac3_buf = malloc( sync->ac3_size );
+ /* we got an end-of-stream as our first video packet?
+ * Feed it downstream & signal that we're done.
+ */
+ *buf_out = hb_buffer_init( 0 );
- if( avcodec_encode_audio( c, sync->ac3_buf, sync->ac3_size,
- zeros ) != sync->ac3_size )
- {
- hb_log( "sync: avcodec_encode_audio failed" );
+ /*
+ * Push through any subtitle EOFs in case they
+ * were not synced through.
+ */
+ for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
+ {
+ subtitle = hb_list_item( job->list_subtitle, i );
+ if( subtitle->config.dest == PASSTHRUSUB )
+ {
+ hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
+ }
+ }
+ return HB_WORK_DONE;
}
-
- free( zeros );
- hb_avcodec_close( c );
- av_free( c );
+ *buf_in = NULL;
+ return HB_WORK_OK;
}
- else
+ next = *buf_in;
+ *buf_in = NULL;
+ cur = sync->cur;
+ if( job->frame_to_stop && pv->common->count_frames > job->frame_to_stop )
{
- /* Initialize libsamplerate */
- int error;
- sync->state = src_new( SRC_SINC_MEDIUM_QUALITY, HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(sync->audio->config.out.mixdown), &error );
- sync->data.end_of_input = 0;
+ // Drop an empty buffer into our output to ensure that things
+ // get flushed all the way out.
+ hb_buffer_close( &sync->cur );
+ hb_buffer_close( &next );
+ *buf_out = hb_buffer_init( 0 );
+ hb_log( "sync: reached %d frames, exiting early",
+ pv->common->count_frames );
+ return HB_WORK_DONE;
}
-}
-/***********************************************************************
- * SyncVideo
- ***********************************************************************
- *
- **********************************************************************/
-static void SyncVideo( hb_work_object_t * w )
-{
- hb_work_private_t * pv = w->private_data;
- hb_buffer_t * cur, * next, * sub = NULL;
- hb_job_t * job = pv->job;
- hb_subtitle_t *subtitle;
- int i;
- int64_t pts_skip;
-
- if( !pv->cur && !( pv->cur = hb_fifo_get( job->fifo_raw ) ) )
- {
- /* We haven't even got a frame yet */
- return;
- }
- cur = pv->cur;
- pts_skip = 0;
- if( cur->size == 0 )
+ /* At this point we have a frame to process. Let's check
+ 1) if we will be able to push into the fifo ahead
+ 2) if the next frame is there already, since we need it to
+ compute the duration of the current frame*/
+ if( next->size == 0 )
{
- /* we got an end-of-stream. Feed it downstream & signal that we're done. */
- hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
+ hb_buffer_close( &next );
+
+ cur->start = sync->next_start;
+ cur->stop = cur->start + 90000. / ((double)job->vrate / (double)job->vrate_base);
+
+ /* Push the frame to the renderer */
+ hb_fifo_push( job->fifo_sync, cur );
+ sync->cur = NULL;
+
+ /* we got an end-of-stream. Feed it downstream & signal that
+ * we're done. Note that this means we drop the final frame of
+ * video (we don't know its duration). On DVDs the final frame
+ * is often strange and dropping it seems to be a good idea. */
+ *buf_out = hb_buffer_init( 0 );
/*
* Push through any subtitle EOFs in case they were not synced through.
@@ -324,423 +297,638 @@ static void SyncVideo( hb_work_object_t * w )
subtitle = hb_list_item( job->list_subtitle, i );
if( subtitle->config.dest == PASSTHRUSUB )
{
- hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
+ if( subtitle->source == VOBSUB )
+ hb_fifo_push( subtitle->fifo_sync, hb_buffer_init( 0 ) );
+ else
+ hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
}
}
-
- pv->busy &=~ 1;
- return;
+ return HB_WORK_DONE;
}
-
- /* At this point we have a frame to process. Let's check
- 1) if we will be able to push into the fifo ahead
- 2) if the next frame is there already, since we need it to
- compute the duration of the current frame*/
- while( !hb_fifo_is_full( job->fifo_sync ) &&
- ( next = hb_fifo_see( job->fifo_raw ) ) )
+ if( sync->pts_offset == INT64_MIN )
{
- hb_buffer_t * buf_tmp;
-
- if( next->size == 0 )
+ /* This is our first frame */
+ sync->pts_offset = 0;
+ if ( cur->start != 0 )
{
- /* we got an end-of-stream. Feed it downstream & signal that
- * we're done. Note that this means we drop the final frame of
- * video (we don't know its duration). On DVDs the final frame
- * is often strange and dropping it seems to be a good idea. */
- hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
-
/*
- * Push through any subtitle EOFs in case they were not synced through.
+ * The first pts from a dvd should always be zero but
+ * can be non-zero with a transport or program stream since
+ * we're not guaranteed to start on an IDR frame. If we get
+ * a non-zero initial PTS extend its duration so it behaves
+ * as if it started at zero so that our audio timing will
+ * be in sync.
*/
- for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
- {
- subtitle = hb_list_item( job->list_subtitle, i );
- if( subtitle->config.dest == PASSTHRUSUB )
- {
- hb_fifo_push( subtitle->fifo_out, hb_buffer_init( 0 ) );
- }
- }
- pv->busy &=~ 1;
- return;
+ hb_log( "sync: first pts is %"PRId64, cur->start );
+ cur->start = 0;
}
- if( pv->pts_offset == INT64_MIN )
+ }
+
+ /*
+ * since the first frame is always 0 and the upstream reader code
+ * is taking care of adjusting for pts discontinuities, we just have
+ * to deal with the next frame's start being in the past. This can
+ * happen when the PTS is adjusted after data loss but video frame
+ * reordering causes some frames with the old clock to appear after
+ * the clock change. This creates frames that overlap in time which
+ * looks to us like time going backward. The downstream muxing code
+ * can deal with overlaps of up to a frame time but anything larger
+ * we handle by dropping frames here.
+ */
+ hb_lock( pv->common->mutex );
+ if ( (int64_t)( next->start - pv->common->video_pts_slip - cur->start ) <= 0 )
+ {
+ if ( sync->first_drop == 0 )
{
- /* This is our first frame */
- pv->pts_offset = 0;
- if ( cur->start != 0 )
- {
- /*
- * The first pts from a dvd should always be zero but
- * can be non-zero with a transport or program stream since
- * we're not guaranteed to start on an IDR frame. If we get
- * a non-zero initial PTS extend its duration so it behaves
- * as if it started at zero so that our audio timing will
- * be in sync.
- */
- hb_log( "sync: first pts is %"PRId64, cur->start );
- cur->start = 0;
- }
+ sync->first_drop = next->start;
}
-
- /*
- * since the first frame is always 0 and the upstream reader code
- * is taking care of adjusting for pts discontinuities, we just have
- * to deal with the next frame's start being in the past. This can
- * happen when the PTS is adjusted after data loss but video frame
- * reordering causes some frames with the old clock to appear after
- * the clock change. This creates frames that overlap in time which
- * looks to us like time going backward. The downstream muxing code
- * can deal with overlaps of up to a frame time but anything larger
- * we handle by dropping frames here.
- */
- if ( (int64_t)( next->start - pv->video_pts_slip - cur->start ) <= 0 )
+ ++sync->drop_count;
+ if (next->start - cur->start > 0)
{
- if ( pv->first_drop == 0 )
- {
- pv->first_drop = next->start;
- }
- ++pv->drop_count;
- if (next->start - cur->start > 0)
- {
- pts_skip += next->start - cur->start;
- pv->video_pts_slip -= next->start - cur->start;
- }
- buf_tmp = hb_fifo_get( job->fifo_raw );
- if ( buf_tmp->new_chap )
- {
- // don't drop a chapter mark when we drop the buffer
- pv->chap_mark = buf_tmp->new_chap;
- }
- hb_buffer_close( &buf_tmp );
- continue;
+ sync->pts_skip += next->start - cur->start;
+ pv->common->video_pts_slip -= next->start - cur->start;
}
- if ( pv->first_drop )
+ hb_unlock( pv->common->mutex );
+ if ( next->new_chap )
{
- hb_log( "sync: video time didn't advance - dropped %d frames "
- "(delta %d ms, current %"PRId64", next %"PRId64", dur %d)",
- pv->drop_count, (int)( cur->start - pv->first_drop ) / 90,
- cur->start, next->start, (int)( next->start - cur->start ) );
- pv->first_drop = 0;
- pv->drop_count = 0;
+ // don't drop a chapter mark when we drop the buffer
+ sync->chap_mark = next->new_chap;
}
+ hb_buffer_close( &next );
+ return HB_WORK_OK;
+ }
+ hb_unlock( pv->common->mutex );
+ if ( sync->first_drop )
+ {
+ hb_log( "sync: video time didn't advance - dropped %d frames "
+ "(delta %d ms, current %"PRId64", next %"PRId64", dur %d)",
+ sync->drop_count, (int)( cur->start - sync->first_drop ) / 90,
+ cur->start, next->start, (int)( next->start - cur->start ) );
+ sync->first_drop = 0;
+ sync->drop_count = 0;
+ }
- /*
- * Track the video sequence number localy so that we can sync the audio
- * to it using the sequence number as well as the PTS.
- */
- pv->video_sequence = cur->sequence;
+ /*
+ * Track the video sequence number localy so that we can sync the audio
+ * to it using the sequence number as well as the PTS.
+ */
+ sync->video_sequence = cur->sequence;
+
+ /*
+ * Look for a subtitle for this frame.
+ *
+ * If found then it will be tagged onto a video buffer of the correct time and
+ * sent in to the render pipeline. This only needs to be done for VOBSUBs which
+ * get rendered, other types of subtitles can just sit in their raw_queue until
+ * delt with at muxing.
+ */
+ for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
+ {
+ subtitle = hb_list_item( job->list_subtitle, i );
/*
- * Look for a subtitle for this frame.
- *
- * If found then it will be tagged onto a video buffer of the correct time and
- * sent in to the render pipeline. This only needs to be done for VOBSUBs which
- * get rendered, other types of subtitles can just sit in their raw_queue until
- * delt with at muxing.
+ * Rewrite timestamps on subtitles that need it (on raw queue).
*/
- for( i = 0; i < hb_list_count( job->list_subtitle ); i++)
+ if( subtitle->source == CC608SUB ||
+ subtitle->source == CC708SUB ||
+ subtitle->source == SRTSUB )
{
- subtitle = hb_list_item( job->list_subtitle, i );
-
/*
- * Rewrite timestamps on subtitles that need it (on raw queue).
+ * Rewrite timestamps on subtitles that came from Closed Captions
+ * since they are using the MPEG2 timestamps.
*/
- if( subtitle->source == CC608SUB ||
- subtitle->source == CC708SUB ||
- subtitle->source == SRTSUB )
+ while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
{
/*
- * Rewrite timestamps on subtitles that came from Closed Captions
- * since they are using the MPEG2 timestamps.
+ * Rewrite the timestamps as and when the video
+ * (cur->start) reaches the same timestamp as a
+ * closed caption (sub->start).
+ *
+ * What about discontinuity boundaries - not delt
+ * with here - Van?
+ *
+ * Bypass the sync fifo altogether.
*/
- while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
+ if( sub->size <= 0 )
{
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_out, sub );
+ sub = NULL;
+ break;
+ } else {
/*
- * Rewrite the timestamps as and when the video
- * (cur->start) reaches the same timestamp as a
- * closed caption (sub->start).
+ * Sync the subtitles to the incoming video, and use
+ * the matching converted video timestamp.
*
- * What about discontinuity boundaries - not delt
- * with here - Van?
+ * Note that it doesn't appear that we need to convert
+ * timestamps, I guess that they were already correct,
+ * so just push them through for rendering.
*
- * Bypass the sync fifo altogether.
*/
- if( sub->size <= 0 )
+ if( sub->start < cur->start )
{
sub = hb_fifo_get( subtitle->fifo_raw );
hb_fifo_push( subtitle->fifo_out, sub );
+ } else {
sub = NULL;
break;
- } else {
- /*
- * Sync the subtitles to the incoming video, and use
- * the matching converted video timestamp.
- *
- * Note that it doesn't appear that we need to convert
- * timestamps, I guess that they were already correct,
- * so just push them through for rendering.
- *
- */
- if( sub->start < cur->start )
- {
- sub = hb_fifo_get( subtitle->fifo_raw );
- hb_fifo_push( subtitle->fifo_out, sub );
- } else {
- sub = NULL;
- break;
- }
}
}
}
+ }
- if( subtitle->source == VOBSUB )
+ if( subtitle->source == VOBSUB )
+ {
+ hb_buffer_t * sub2;
+ while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
{
- hb_buffer_t * sub2;
- while( ( sub = hb_fifo_see( subtitle->fifo_raw ) ) )
+ if( sub->size == 0 )
{
- if( sub->size == 0 )
- {
- /*
- * EOF, pass it through immediately.
- */
- break;
- }
+ /*
+ * EOF, pass it through immediately.
+ */
+ break;
+ }
- /* If two subtitles overlap, make the first one stop
- when the second one starts */
- sub2 = hb_fifo_see2( subtitle->fifo_raw );
- if( sub2 && sub->stop > sub2->start )
- {
- sub->stop = sub2->start;
- }
-
- // hb_log("0x%x: video seq: %lld subtitle sequence: %lld",
- // sub, cur->sequence, sub->sequence);
-
- if( sub->sequence > cur->sequence )
- {
- /*
- * The video is behind where we are, so wait until
- * it catches up to the same reader point on the
- * DVD. Then our PTS should be in the same region
- * as the video.
- */
- sub = NULL;
- break;
- }
-
- if( sub->stop > cur->start ) {
- /*
- * The stop time is in the future, so fall through
- * and we'll deal with it in the next block of
- * code.
- */
+ /* If two subtitles overlap, make the first one stop
+ when the second one starts */
+ sub2 = hb_fifo_see2( subtitle->fifo_raw );
+ if( sub2 && sub->stop > sub2->start )
+ {
+ sub->stop = sub2->start;
+ }
+
+ // hb_log("0x%x: video seq: %lld subtitle sequence: %lld",
+ // sub, cur->sequence, sub->sequence);
+
+ if( sub->sequence > cur->sequence )
+ {
+ /*
+ * The video is behind where we are, so wait until
+ * it catches up to the same reader point on the
+ * DVD. Then our PTS should be in the same region
+ * as the video.
+ */
+ sub = NULL;
+ break;
+ }
+
+ if( sub->stop > cur->start ) {
+ /*
+ * The stop time is in the future, so fall through
+ * and we'll deal with it in the next block of
+ * code.
+ */
+ /*
+ * There is a valid subtitle, is it time to display it?
+ */
+ if( sub->stop > sub->start)
+ {
/*
- * There is a valid subtitle, is it time to display it?
+ * Normal subtitle which ends after it starts,
+ * check to see that the current video is between
+ * the start and end.
*/
- if( sub->stop > sub->start)
+ if( cur->start > sub->start &&
+ cur->start < sub->stop )
{
/*
- * Normal subtitle which ends after it starts,
- * check to see that the current video is between
- * the start and end.
- */
- if( cur->start > sub->start &&
- cur->start < sub->stop )
+ * We should be playing this, so leave the
+ * subtitle in place.
+ *
+ * fall through to display
+ */
+ if( ( sub->stop - sub->start ) < ( 2 * 90000 ) )
{
/*
- * We should be playing this, so leave the
- * subtitle in place.
- *
- * fall through to display
- */
- if( ( sub->stop - sub->start ) < ( 2 * 90000 ) )
+ * Subtitle is on for less than three
+ * seconds, extend the time that it is
+ * displayed to make it easier to read.
+ * Make it 3 seconds or until the next
+ * subtitle is displayed.
+ *
+ * This is in response to Indochine which
+ * only displays subs for 1 second -
+ * too fast to read.
+ */
+ sub->stop = sub->start + ( 2 * 90000 );
+
+ sub2 = hb_fifo_see2( subtitle->fifo_raw );
+
+ if( sub2 && sub->stop > sub2->start )
{
- /*
- * Subtitle is on for less than three
- * seconds, extend the time that it is
- * displayed to make it easier to read.
- * Make it 3 seconds or until the next
- * subtitle is displayed.
- *
- * This is in response to Indochine which
- * only displays subs for 1 second -
- * too fast to read.
- */
- sub->stop = sub->start + ( 2 * 90000 );
-
- sub2 = hb_fifo_see2( subtitle->fifo_raw );
-
- if( sub2 && sub->stop > sub2->start )
- {
- sub->stop = sub2->start;
- }
+ sub->stop = sub2->start;
}
}
- else
- {
- /*
- * Defer until the play point is within
- * the subtitle
- */
- sub = NULL;
- }
}
else
{
/*
- * The end of the subtitle is less than the start,
- * this is a sign of a PTS discontinuity.
+ * Defer until the play point is within
+ * the subtitle
*/
- if( sub->start > cur->start )
- {
- /*
- * we haven't reached the start time yet, or
- * we have jumped backwards after having
- * already started this subtitle.
- */
- if( cur->start < sub->stop )
- {
- /*
- * We have jumped backwards and so should
- * continue displaying this subtitle.
- *
- * fall through to display.
- */
- }
- else
- {
- /*
- * Defer until the play point is
- * within the subtitle
- */
- sub = NULL;
- }
- } else {
- /*
- * Play this subtitle as the start is
- * greater than our video point.
- *
- * fall through to display/
- */
- }
+ sub = NULL;
}
- break;
}
else
{
-
/*
- * The subtitle is older than this picture, trash it
+ * The end of the subtitle is less than the start,
+ * this is a sign of a PTS discontinuity.
*/
- sub = hb_fifo_get( subtitle->fifo_raw );
- hb_buffer_close( &sub );
- }
- }
-
- /* If we have a subtitle for this picture, copy it */
- /* FIXME: we should avoid this memcpy */
- if( sub )
- {
- if( sub->size > 0 )
- {
- if( subtitle->config.dest == RENDERSUB )
+ if( sub->start > cur->start )
{
- if ( cur->sub == NULL )
+ /*
+ * we haven't reached the start time yet, or
+ * we have jumped backwards after having
+ * already started this subtitle.
+ */
+ if( cur->start < sub->stop )
+ {
+ /*
+ * We have jumped backwards and so should
+ * continue displaying this subtitle.
+ *
+ * fall through to display.
+ */
+ }
+ else
{
/*
- * Tack onto the video buffer for rendering
+ * Defer until the play point is
+ * within the subtitle
*/
- cur->sub = hb_buffer_init( sub->size );
- cur->sub->x = sub->x;
- cur->sub->y = sub->y;
- cur->sub->width = sub->width;
- cur->sub->height = sub->height;
- memcpy( cur->sub->data, sub->data, sub->size );
+ sub = NULL;
}
} else {
/*
- * Pass-Through, pop it off of the raw queue,
+ * Play this subtitle as the start is
+ * greater than our video point.
+ *
+ * fall through to display/
+ */
+ }
+ }
+ break;
+ }
+ else
+ {
+
+ /*
+ * The subtitle is older than this picture, trash it
+ */
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_buffer_close( &sub );
+ }
+ }
+
+ /* If we have a subtitle for this picture, copy it */
+ /* FIXME: we should avoid this memcpy */
+ if( sub )
+ {
+ if( sub->size > 0 )
+ {
+ if( subtitle->config.dest == RENDERSUB )
+ {
+ if ( cur->sub == NULL )
+ {
+ /*
+ * Tack onto the video buffer for rendering
*/
- sub = hb_fifo_get( subtitle->fifo_raw );
- hb_fifo_push( subtitle->fifo_sync, sub );
+ cur->sub = hb_buffer_init( sub->size );
+ cur->sub->x = sub->x;
+ cur->sub->y = sub->y;
+ cur->sub->width = sub->width;
+ cur->sub->height = sub->height;
+ memcpy( cur->sub->data, sub->data, sub->size );
}
} else {
/*
- * EOF - consume for rendered, else pass through
- */
- if( subtitle->config.dest == RENDERSUB )
- {
- sub = hb_fifo_get( subtitle->fifo_raw );
- hb_buffer_close( &sub );
- } else {
- sub = hb_fifo_get( subtitle->fifo_raw );
- hb_fifo_push( subtitle->fifo_out, sub );
- }
+ * Pass-Through, pop it off of the raw queue,
+ */
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_sync, sub );
+ }
+ } else {
+ /*
+ * EOF - consume for rendered, else pass through
+ */
+ if( subtitle->config.dest == RENDERSUB )
+ {
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_buffer_close( &sub );
+ } else {
+ sub = hb_fifo_get( subtitle->fifo_raw );
+ hb_fifo_push( subtitle->fifo_sync, sub );
}
}
}
- } // end subtitles
+ }
+ } // end subtitles
+
+ /*
+ * Adjust the pts of the current frame so that it's contiguous
+ * with the previous frame. The start time of the current frame
+ * has to be the end time of the previous frame and the stop
+ * time has to be the start of the next frame. We don't
+ * make any adjustments to the source timestamps other than removing
+ * the clock offsets (which also removes pts discontinuities).
+ * This means we automatically encode at the source's frame rate.
+ * MP2 uses an implicit duration (frames end when the next frame
+ * starts) but more advanced containers like MP4 use an explicit
+ * duration. Since we're looking ahead one frame we set the
+ * explicit stop time from the start time of the next frame.
+ */
+ *buf_out = cur;
+ sync->cur = cur = next;
+ cur->sub = NULL;
+ sync->next_pts = cur->start;
+ int64_t duration = cur->start - sync->pts_skip - (*buf_out)->start;
+ sync->pts_skip = 0;
+ if ( duration <= 0 )
+ {
+ hb_log( "sync: invalid video duration %"PRId64", start %"PRId64", next %"PRId64"",
+ duration, (*buf_out)->start, next->start );
+ }
+
+ (*buf_out)->start = sync->next_start;
+ sync->next_start += duration;
+ (*buf_out)->stop = sync->next_start;
+
+ if ( sync->chap_mark )
+ {
+ // we have a pending chapter mark from a recent drop - put it on this
+ // buffer (this may make it one frame late but we can't do any better).
+ (*buf_out)->new_chap = sync->chap_mark;
+ sync->chap_mark = 0;
+ }
+
+ /* Update UI */
+ UpdateState( w );
+
+ return HB_WORK_OK;
+}
+
+// sync*Init does nothing because sync has a special initializer
+// that takes care of initializing video and all audio tracks
+int syncVideoInit( hb_work_object_t * w, hb_job_t * job)
+{
+ return 0;
+}
+
+hb_work_object_t hb_sync_video =
+{
+ WORK_SYNC_VIDEO,
+ "Video Synchronization",
+ syncVideoInit,
+ syncVideoWork,
+ syncVideoClose
+};
+/***********************************************************************
+ * Close Audio
+ ***********************************************************************
+ *
+ **********************************************************************/
+void syncAudioClose( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_sync_audio_t * sync = &pv->type.audio;
+
+ if( w->audio->config.out.codec == HB_ACODEC_AC3 )
+ {
+ free( sync->ac3_buf );
+ }
+ else
+ {
+ src_delete( sync->state );
+ }
+
+ hb_lock( pv->common->mutex );
+ if ( --pv->common->ref == 0 )
+ {
+ hb_unlock( pv->common->mutex );
+ hb_lock_close( &pv->common->mutex );
+ free( pv->common );
+ }
+ else
+ {
+ hb_unlock( pv->common->mutex );
+ }
+
+ free( pv );
+ w->private_data = NULL;
+}
+
+int syncAudioInit( hb_work_object_t * w, hb_job_t * job)
+{
+ return 0;
+}
+
+/***********************************************************************
+ * SyncAudio
+ ***********************************************************************
+ *
+ **********************************************************************/
+static int syncAudioWork( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_job_t * job = pv->job;
+ hb_sync_audio_t * sync = &pv->type.audio;
+ hb_buffer_t * buf;
+ //hb_fifo_t * fifo;
+ int64_t start;
+
+ *buf_out = NULL;
+ buf = *buf_in;
+ *buf_in = NULL;
+ hb_lock( pv->common->mutex );
+ start = buf->start - pv->common->audio_passthru_slip;
+ hb_unlock( pv->common->mutex );
+ /* if the next buffer is an eof send it downstream */
+ if ( buf->size <= 0 )
+ {
+ hb_buffer_close( &buf );
+ *buf_out = hb_buffer_init( 0 );
+ return HB_WORK_DONE;
+ }
+ if( job->frame_to_stop && pv->common->count_frames >= job->frame_to_stop )
+ {
+ hb_buffer_close( &buf );
+ *buf_out = hb_buffer_init( 0 );
+ return HB_WORK_DONE;
+ }
+ if ( (int64_t)( start - sync->next_pts ) < 0 )
+ {
+ // audio time went backwards.
+ // If our output clock is more than a half frame ahead of the
+ // input clock drop this frame to move closer to sync.
+ // Otherwise drop frames until the input clock matches the output clock.
+ if ( sync->first_drop || sync->next_start - start > 90*15 )
+ {
+ // Discard data that's in the past.
+ if ( sync->first_drop == 0 )
+ {
+ sync->first_drop = sync->next_pts;
+ }
+ ++sync->drop_count;
+ hb_buffer_close( &buf );
+ return HB_WORK_OK;
+ }
+ sync->next_pts = start;
+ }
+ if ( sync->first_drop )
+ {
+ // we were dropping old data but input buf time is now current
+ hb_log( "sync: audio %d time went backwards %d ms, dropped %d frames "
+ "(next %"PRId64", current %"PRId64")", w->audio->id,
+ (int)( sync->next_pts - sync->first_drop ) / 90,
+ sync->drop_count, sync->first_drop, sync->next_pts );
+ sync->first_drop = 0;
+ sync->drop_count = 0;
+ sync->next_pts = start;
+ }
+ if ( start - sync->next_pts >= (90 * 70) )
+ {
+ if ( start - sync->next_pts > (90000LL * 60) )
+ {
+ // there's a gap of more than a minute between the last
+ // frame and this. assume we got a corrupted timestamp
+ // and just drop the next buf.
+ hb_log( "sync: %d minute time gap in audio %d - dropping buf"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / (90000*60)),
+ w->audio->id, start, sync->next_pts );
+ hb_buffer_close( &buf );
+ return HB_WORK_OK;
+ }
/*
- * Adjust the pts of the current frame so that it's contiguous
- * with the previous frame. The start time of the current frame
- * has to be the end time of the previous frame and the stop
- * time has to be the start of the next frame. We don't
- * make any adjustments to the source timestamps other than removing
- * the clock offsets (which also removes pts discontinuities).
- * This means we automatically encode at the source's frame rate.
- * MP2 uses an implicit duration (frames end when the next frame
- * starts) but more advanced containers like MP4 use an explicit
- * duration. Since we're looking ahead one frame we set the
- * explicit stop time from the start time of the next frame.
+ * there's a gap of at least 70ms between the last
+ * frame we processed & the next. Fill it with silence.
+ * Or in the case of DCA, skip some frames from the
+ * other streams.
*/
- buf_tmp = cur;
- pv->cur = cur = hb_fifo_get( job->fifo_raw );
- cur->sub = NULL;
- pv->next_pts = cur->start;
- int64_t duration = cur->start - pts_skip - buf_tmp->start;
- pts_skip = 0;
- if ( duration <= 0 )
+ if( w->audio->config.out.codec == HB_ACODEC_DCA )
{
- hb_log( "sync: invalid video duration %"PRId64", start %"PRId64", next %"PRId64"",
- duration, buf_tmp->start, next->start );
+ hb_log( "sync: audio gap %d ms. Skipping frames. Audio %d"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / 90),
+ w->audio->id, start, sync->next_pts );
+ hb_lock( pv->common->mutex );
+ pv->common->audio_passthru_slip += (start - sync->next_pts);
+ pv->common->video_pts_slip += (start - sync->next_pts);
+ hb_unlock( pv->common->mutex );
+ *buf_out = buf;
+ return HB_WORK_OK;
}
+ hb_log( "sync: adding %d ms of silence to audio %d"
+ " start %"PRId64", next %"PRId64,
+ (int)((start - sync->next_pts) / 90),
+ w->audio->id, start, sync->next_pts );
+ InsertSilence( w, start - sync->next_pts );
+ *buf_out = buf;
+ return HB_WORK_OK;
+ }
+
+ /*
+ * When we get here we've taken care of all the dups and gaps in the
+ * audio stream and are ready to inject the next input frame into
+ * the output stream.
+ */
+ *buf_out = OutputAudioFrame( w->audio, buf, sync );
+ return HB_WORK_OK;
+}
+
+hb_work_object_t hb_sync_audio =
+{
+ WORK_SYNC_AUDIO,
+ "AudioSynchronization",
+ syncAudioInit,
+ syncAudioWork,
+ syncAudioClose
+};
- buf_tmp->start = pv->next_start;
- pv->next_start += duration;
- buf_tmp->stop = pv->next_start;
+static void InitAudio( hb_job_t * job, hb_sync_common_t * common, int i )
+{
+ hb_work_object_t * w;
+ hb_work_private_t * pv;
+ hb_title_t * title = job->title;
+ hb_sync_audio_t * sync;
+
+ pv = calloc( 1, sizeof( hb_work_private_t ) );
+ sync = &pv->type.audio;
+ pv->job = job;
+ pv->common = common;
+ pv->common->ref++;
- if ( pv->chap_mark )
+ w = hb_get_work( WORK_SYNC_AUDIO );
+ w->private_data = pv;
+ w->audio = hb_list_item( title->list_audio, i );
+ w->fifo_in = w->audio->priv.fifo_raw;
+
+ if( w->audio->config.out.codec == HB_ACODEC_AC3 ||
+ w->audio->config.out.codec == HB_ACODEC_DCA )
+ {
+ w->fifo_out = w->audio->priv.fifo_out;
+ }
+ else
+ {
+ w->fifo_out = w->audio->priv.fifo_sync;
+ }
+
+ if( w->audio->config.out.codec == HB_ACODEC_AC3 )
+ {
+ /* Have a silent AC-3 frame ready in case we have to fill a
+ gap */
+ AVCodec * codec;
+ AVCodecContext * c;
+ short * zeros;
+
+ codec = avcodec_find_encoder( CODEC_ID_AC3 );
+ c = avcodec_alloc_context();
+
+ c->bit_rate = w->audio->config.in.bitrate;
+ c->sample_rate = w->audio->config.in.samplerate;
+ c->channels = HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT( w->audio->config.in.channel_layout );
+
+ if( hb_avcodec_open( c, codec ) < 0 )
{
- // we have a pending chapter mark from a recent drop - put it on this
- // buffer (this may make it one frame late but we can't do any better).
- buf_tmp->new_chap = pv->chap_mark;
- pv->chap_mark = 0;
+ hb_log( "sync: avcodec_open failed" );
+ return;
}
- /* Push the frame to the renderer */
- hb_fifo_push( job->fifo_sync, buf_tmp );
+ zeros = calloc( AC3_SAMPLES_PER_FRAME *
+ sizeof( short ) * c->channels, 1 );
+ sync->ac3_size = w->audio->config.in.bitrate * AC3_SAMPLES_PER_FRAME /
+ w->audio->config.in.samplerate / 8;
+ sync->ac3_buf = malloc( sync->ac3_size );
- /* Update UI */
- UpdateState( w );
-
- if( job->frame_to_stop && pv->count_frames > job->frame_to_stop )
+ if( avcodec_encode_audio( c, sync->ac3_buf, sync->ac3_size,
+ zeros ) != sync->ac3_size )
{
- // Drop an empty buffer into our output to ensure that things
- // get flushed all the way out.
- hb_fifo_push( job->fifo_sync, hb_buffer_init( 0 ) );
- pv->busy &=~ 1;
- hb_log( "sync: reached %d frames, exiting early (%i busy)",
- pv->count_frames, pv->busy );
- return;
+ hb_log( "sync: avcodec_encode_audio failed" );
}
+
+ free( zeros );
+ hb_avcodec_close( c );
+ av_free( c );
}
+ else
+ {
+ /* Initialize libsamplerate */
+ int error;
+ sync->state = src_new( SRC_SINC_MEDIUM_QUALITY,
+ HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(
+ w->audio->config.out.mixdown), &error );
+ sync->data.end_of_input = 0;
+ }
+ hb_list_add( job->list_work, w );
}
-static void OutputAudioFrame( hb_job_t *job, hb_audio_t *audio, hb_buffer_t *buf,
- hb_sync_audio_t *sync, hb_fifo_t *fifo, int i )
+static hb_buffer_t * OutputAudioFrame( hb_audio_t *audio, hb_buffer_t *buf,
+ hb_sync_audio_t *sync )
{
int64_t start = sync->next_start;
int64_t duration = buf->stop - buf->start;
@@ -788,7 +976,7 @@ static void OutputAudioFrame( hb_job_t *job, hb_audio_t *audio, hb_buffer_t *buf
if( src_process( sync->state, &sync->data ) )
{
/* XXX If this happens, we're screwed */
- hb_log( "sync: audio %d src_process failed", i );
+ hb_log( "sync: audio %d src_process failed", audio->id );
}
hb_buffer_close( &buf_raw );
@@ -800,136 +988,13 @@ static void OutputAudioFrame( hb_job_t *job, hb_audio_t *audio, hb_buffer_t *buf
buf->start = start;
buf->stop = start + duration;
sync->next_start = start + duration;
- hb_fifo_push( fifo, buf );
-}
-
-/***********************************************************************
- * SyncAudio
- ***********************************************************************
- *
- **********************************************************************/
-static void SyncAudio( hb_work_object_t * w, int i )
-{
- hb_work_private_t * pv = w->private_data;
- hb_job_t * job = pv->job;
- hb_sync_audio_t * sync = &pv->sync_audio[i];
- hb_audio_t * audio = sync->audio;
- hb_buffer_t * buf;
- hb_fifo_t * fifo;
- int64_t start;
-
- if( audio->config.out.codec == HB_ACODEC_AC3 ||
- audio->config.out.codec == HB_ACODEC_DCA )
- {
- fifo = audio->priv.fifo_out;
- }
- else
- {
- fifo = audio->priv.fifo_sync;
- }
-
- while( !hb_fifo_is_full( fifo ) && ( buf = hb_fifo_see( audio->priv.fifo_raw ) ) )
- {
- start = buf->start - pv->audio_passthru_slip;
- /* if the next buffer is an eof send it downstream */
- if ( buf->size <= 0 )
- {
- buf = hb_fifo_get( audio->priv.fifo_raw );
- hb_fifo_push( fifo, buf );
- pv->busy &=~ (1 << (i + 1) );
- return;
- }
- if( job->frame_to_stop && pv->count_frames >= job->frame_to_stop )
- {
- hb_fifo_push( fifo, hb_buffer_init(0) );
- pv->busy &=~ (1 << (i + 1) );
- return;
- }
- if ( (int64_t)( start - sync->next_pts ) < 0 )
- {
- // audio time went backwards.
- // If our output clock is more than a half frame ahead of the
- // input clock drop this frame to move closer to sync.
- // Otherwise drop frames until the input clock matches the output clock.
- if ( sync->first_drop || sync->next_start - start > 90*15 )
- {
- // Discard data that's in the past.
- if ( sync->first_drop == 0 )
- {
- sync->first_drop = sync->next_pts;
- }
- ++sync->drop_count;
- buf = hb_fifo_get( audio->priv.fifo_raw );
- hb_buffer_close( &buf );
- continue;
- }
- sync->next_pts = start;
- }
- if ( sync->first_drop )
- {
- // we were dropping old data but input buf time is now current
- hb_log( "sync: audio %d time went backwards %d ms, dropped %d frames "
- "(next %"PRId64", current %"PRId64")", i,
- (int)( sync->next_pts - sync->first_drop ) / 90,
- sync->drop_count, sync->first_drop, sync->next_pts );
- sync->first_drop = 0;
- sync->drop_count = 0;
- sync->next_pts = start;
- }
- if ( start - sync->next_pts >= (90 * 70) )
- {
- if ( start - sync->next_pts > (90000LL * 60) )
- {
- // there's a gap of more than a minute between the last
- // frame and this. assume we got a corrupted timestamp
- // and just drop the next buf.
- hb_log( "sync: %d minute time gap in audio %d - dropping buf"
- " start %"PRId64", next %"PRId64,
- (int)((start - sync->next_pts) / (90000*60)),
- i, start, sync->next_pts );
- buf = hb_fifo_get( audio->priv.fifo_raw );
- hb_buffer_close( &buf );
- continue;
- }
- /*
- * there's a gap of at least 70ms between the last
- * frame we processed & the next. Fill it with silence.
- * Or in the case of DCA, skip some frames from the
- * other streams.
- */
- if( sync->audio->config.out.codec == HB_ACODEC_DCA )
- {
- hb_log( "sync: audio gap %d ms. Skipping frames. Audio %d"
- " start %"PRId64", next %"PRId64,
- (int)((start - sync->next_pts) / 90),
- i, start, sync->next_pts );
- pv->audio_passthru_slip += (start - sync->next_pts);
- pv->video_pts_slip += (start - sync->next_pts);
- return;
- }
- hb_log( "sync: adding %d ms of silence to audio %d"
- " start %"PRId64", next %"PRId64,
- (int)((start - sync->next_pts) / 90),
- i, start, sync->next_pts );
- InsertSilence( w, i, start - sync->next_pts );
- return;
- }
-
- /*
- * When we get here we've taken care of all the dups and gaps in the
- * audio stream and are ready to inject the next input frame into
- * the output stream.
- */
- buf = hb_fifo_get( audio->priv.fifo_raw );
- OutputAudioFrame( job, audio, buf, sync, fifo, i );
- }
+ return buf;
}
-static void InsertSilence( hb_work_object_t * w, int i, int64_t duration )
+static void InsertSilence( hb_work_object_t * w, int64_t duration )
{
hb_work_private_t * pv = w->private_data;
- hb_job_t *job = pv->job;
- hb_sync_audio_t *sync = &pv->sync_audio[i];
+ hb_sync_audio_t *sync = &pv->type.audio;
hb_buffer_t *buf;
hb_fifo_t *fifo;
@@ -938,72 +1003,74 @@ static void InsertSilence( hb_work_object_t * w, int i, int64_t duration )
// of the AC3 frame duration we will truncate or round up depending on
// which minimizes the timing error.
const int frame_dur = ( 90000 * AC3_SAMPLES_PER_FRAME ) /
- sync->audio->config.in.samplerate;
+ w->audio->config.in.samplerate;
int frame_count = ( duration + (frame_dur >> 1) ) / frame_dur;
while ( --frame_count >= 0 )
{
- if( sync->audio->config.out.codec == HB_ACODEC_AC3 )
+ if( w->audio->config.out.codec == HB_ACODEC_AC3 )
{
buf = hb_buffer_init( sync->ac3_size );
buf->start = sync->next_pts;
buf->stop = buf->start + frame_dur;
memcpy( buf->data, sync->ac3_buf, buf->size );
- fifo = sync->audio->priv.fifo_out;
+ fifo = w->audio->priv.fifo_out;
}
else
{
buf = hb_buffer_init( AC3_SAMPLES_PER_FRAME * sizeof( float ) *
HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(
- sync->audio->config.out.mixdown) );
+ w->audio->config.out.mixdown) );
buf->start = sync->next_pts;
buf->stop = buf->start + frame_dur;
memset( buf->data, 0, buf->size );
- fifo = sync->audio->priv.fifo_sync;
+ fifo = w->audio->priv.fifo_sync;
}
- OutputAudioFrame( job, sync->audio, buf, sync, fifo, i );
+ buf = OutputAudioFrame( w->audio, buf, sync );
+ hb_fifo_push( fifo, buf );
}
}
static void UpdateState( hb_work_object_t * w )
{
hb_work_private_t * pv = w->private_data;
+ hb_sync_video_t * sync = &pv->type.video;
hb_state_t state;
- if( !pv->count_frames )
+ if( !pv->common->count_frames )
{
- pv->st_first = hb_get_date();
+ sync->st_first = hb_get_date();
pv->job->st_pause_date = -1;
pv->job->st_paused = 0;
}
- pv->count_frames++;
+ pv->common->count_frames++;
- if( hb_get_date() > pv->st_dates[3] + 1000 )
+ if( hb_get_date() > sync->st_dates[3] + 1000 )
{
- memmove( &pv->st_dates[0], &pv->st_dates[1],
+ memmove( &sync->st_dates[0], &sync->st_dates[1],
3 * sizeof( uint64_t ) );
- memmove( &pv->st_counts[0], &pv->st_counts[1],
+ memmove( &sync->st_counts[0], &sync->st_counts[1],
3 * sizeof( uint64_t ) );
- pv->st_dates[3] = hb_get_date();
- pv->st_counts[3] = pv->count_frames;
+ sync->st_dates[3] = hb_get_date();
+ sync->st_counts[3] = pv->common->count_frames;
}
#define p state.param.working
state.state = HB_STATE_WORKING;
- p.progress = (float) pv->count_frames / (float) pv->count_frames_max;
+ p.progress = (float) pv->common->count_frames / (float) sync->count_frames_max;
if( p.progress > 1.0 )
{
p.progress = 1.0;
}
p.rate_cur = 1000.0 *
- (float) ( pv->st_counts[3] - pv->st_counts[0] ) /
- (float) ( pv->st_dates[3] - pv->st_dates[0] );
- if( hb_get_date() > pv->st_first + 4000 )
+ (float) ( sync->st_counts[3] - sync->st_counts[0] ) /
+ (float) ( sync->st_dates[3] - sync->st_dates[0] );
+ if( hb_get_date() > sync->st_first + 4000 )
{
int eta;
- p.rate_avg = 1000.0 * (float) pv->st_counts[3] /
- (float) ( pv->st_dates[3] - pv->st_first - pv->job->st_paused);
- eta = (float) ( pv->count_frames_max - pv->st_counts[3] ) /
+ p.rate_avg = 1000.0 * (float) sync->st_counts[3] /
+ (float) ( sync->st_dates[3] - sync->st_first - pv->job->st_paused);
+ eta = (float) ( sync->count_frames_max - sync->st_counts[3] ) /
p.rate_avg;
p.hours = eta / 3600;
p.minutes = ( eta % 3600 ) / 60;