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authorjstebbins <[email protected]>2011-04-08 16:49:24 +0000
committerjstebbins <[email protected]>2011-04-08 16:49:24 +0000
commitf20621c2d30ad805dfefcab335506f660a133ffe (patch)
tree5d1a3e9e844b94584790b7f002c3fdec39081326 /libhb/platform/macosx
parentde122b044e99b0ad1abff0ba51e1a4d9e7d8b020 (diff)
Change internal audio representation range
...from float [-32768...32767] to float [-1.0...1.0] Using the range [-1.0..1.0] requires fewer translations of the range for our various encoders and decoders. This also gets rid of a hacky translation from float to int to float in decavcodec audio decoding. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3908 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/platform/macosx')
-rw-r--r--libhb/platform/macosx/encca_aac.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/libhb/platform/macosx/encca_aac.c b/libhb/platform/macosx/encca_aac.c
index 762559cae..21b458960 100644
--- a/libhb/platform/macosx/encca_aac.c
+++ b/libhb/platform/macosx/encca_aac.c
@@ -280,14 +280,6 @@ static OSStatus inInputDataProc( AudioConverterRef converter, UInt32 *npackets,
*npackets = buffers->mBuffers[0].mDataByteSize / pv->isamplesiz;
- /* transform data from [-32768,32767] to [-1.0,1.0] */
- float *fdata = buffers->mBuffers[0].mData;
- int i;
-
- for( i = 0; i < *npackets * pv->nchannels; i++ ) {
- fdata[i] = fdata[i] / 32768.f;
- }
-
pv->ibytes -= buffers->mBuffers[0].mDataByteSize;
return noErr;