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authormaurj <[email protected]>2007-05-06 21:32:01 +0000
committermaurj <[email protected]>2007-05-06 21:32:01 +0000
commit1b1c0f9ceaa8b712d5b43056276d7d2f83ca395b (patch)
treec8a8828362ee7b8d595b41007683b5540163d161 /libhb/muxavi.c
parent51f567d40d8706914b4bfca9670f2a8e609aebea (diff)
Updated the input channel layouts to store the source LFE information as well as the non-LFE layout. This is so muxavi.c can output the correct channel count for AC3 passthru for all AC3 sources. Updated Controller.mm, scan.c and work.c to use these revised layouts.
Added a new property to the work object, to remember the source audio codec for audio work objects. This enables encfaac to detect an 6-channel AC3 source to apply the QuickTime 6-channel audio mapping (as opposed to a DTS source, which doesn't need it). Fixed the Dolby Pro Logic I/II downmix mappings in libdca and updated the libdca patch. Uploaded a new set of pre-built darwin contribs (0014) with this patch applied. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@570 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/muxavi.c')
-rw-r--r--libhb/muxavi.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/libhb/muxavi.c b/libhb/muxavi.c
index 214393d68..de377f692 100644
--- a/libhb/muxavi.c
+++ b/libhb/muxavi.c
@@ -369,7 +369,7 @@ static int AVIInit( hb_mux_object_t * m )
{
f.BytesCount = sizeof( hb_wave_formatex_t ) - 8;
f.FormatTag = 0x2000;
- f.Channels = 2;
+ f.Channels = HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT(audio->input_channel_layout);
f.SamplesPerSec = audio->rate;
}
else
@@ -377,7 +377,7 @@ static int AVIInit( hb_mux_object_t * m )
f.BytesCount = sizeof( hb_wave_formatex_t ) +
sizeof( hb_wave_mp3_t ) - 8;
f.FormatTag = 0x55;
- f.Channels = 2;
+ f.Channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(job->audio_mixdowns[i]);
f.SamplesPerSec = job->arate;
}
f.AvgBytesPerSec = h.Rate;