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authorjstebbins <[email protected]>2011-04-08 16:49:24 +0000
committerjstebbins <[email protected]>2011-04-08 16:49:24 +0000
commitf20621c2d30ad805dfefcab335506f660a133ffe (patch)
tree5d1a3e9e844b94584790b7f002c3fdec39081326 /libhb/hbffmpeg.h
parentde122b044e99b0ad1abff0ba51e1a4d9e7d8b020 (diff)
Change internal audio representation range
...from float [-32768...32767] to float [-1.0...1.0] Using the range [-1.0..1.0] requires fewer translations of the range for our various encoders and decoders. This also gets rid of a hacky translation from float to int to float in decavcodec audio decoding. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3908 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/hbffmpeg.h')
-rw-r--r--libhb/hbffmpeg.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libhb/hbffmpeg.h b/libhb/hbffmpeg.h
index 205bd0f64..3c7d1ead6 100644
--- a/libhb/hbffmpeg.h
+++ b/libhb/hbffmpeg.h
@@ -15,3 +15,4 @@ struct SwsContext*
hb_sws_get_context(int srcW, int srcH, enum PixelFormat srcFormat,
int dstW, int dstH, enum PixelFormat dstFormat,
int flags);
+void hb_ff_set_sample_fmt(AVCodecContext *context, AVCodec *codec);