diff options
author | jstebbins <[email protected]> | 2011-04-08 16:49:24 +0000 |
---|---|---|
committer | jstebbins <[email protected]> | 2011-04-08 16:49:24 +0000 |
commit | f20621c2d30ad805dfefcab335506f660a133ffe (patch) | |
tree | 5d1a3e9e844b94584790b7f002c3fdec39081326 /libhb/decdca.c | |
parent | de122b044e99b0ad1abff0ba51e1a4d9e7d8b020 (diff) |
Change internal audio representation range
...from float [-32768...32767] to float [-1.0...1.0]
Using the range [-1.0..1.0] requires fewer translations of the range for our
various encoders and decoders. This also gets rid of a hacky
translation from float to int to float in decavcodec audio decoding.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3908 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/decdca.c')
-rw-r--r-- | libhb/decdca.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libhb/decdca.c b/libhb/decdca.c index 9b85905fd..62f460915 100644 --- a/libhb/decdca.c +++ b/libhb/decdca.c @@ -84,7 +84,7 @@ static int decdcaInit( hb_work_object_t * w, hb_job_t * job ) /* will only be actually used if we're not doing AC3 passthru */ pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown); - pv->level = 32768.0; + pv->level = 1.0; return 0; } @@ -268,7 +268,7 @@ static hb_buffer_t * Decode( hb_work_object_t * w ) { for ( k = 0; k < pv->out_discrete_channels; k++ ) { - samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j] * 32767; + samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j]; } } |