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authormaurj <[email protected]>2007-04-12 11:42:51 +0000
committermaurj <[email protected]>2007-04-12 11:42:51 +0000
commitaa88ab8a4f716f88c8c584cd1b98fa76e2bae80b (patch)
tree5da98c0dfda6a8700bd68773d22d41a2132d2c60 /libhb/decavcodec.c
parent51eec61731b2b4b62ac73b94f35cbd3b4d6a758c (diff)
Updated the Mac GUI to use the new audio mixdowns. This means that the Mac GUI now supports Dolby PRo Logic 2 mixdowns!
The Audio tab now has two mixdown NSPopUpButtons, which are set to display all of the possible mixdowns for the current input audio codec / output audio codec / input audio channel configuration. A mixdown of HB_AMIXDOWN_DOLBYPLII is used by default (or the next best mixdown if this isn't possible). Ideally this will become a prefs option to specify your choice of default audio mixdown. For AC3 passthru, a single mixdown of "AC3 Passthru" is displayed. I've had to update the Xcode project file, to make the Handbrake target look for headers in the "../contrib/include" folder too. This is so that it can find the a52 headers which are now used by Controller.mm. I've added an ac3flags property to hb_audio_s, to enable us to access the source ac3 flags outside of libhb. This is set in scan.c for each source audio. I've updated hb_mixdown_s and the hb_audio_mixdowns[] to include the CLI "short name" version of the mixdowns too, ready for the Mac GUI "default mixdown" prefs saving / loading. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@497 b64f7644-9d1e-0410-96f1-a4d463321fa5
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