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authorjstebbins <[email protected]>2011-04-08 16:49:24 +0000
committerjstebbins <[email protected]>2011-04-08 16:49:24 +0000
commitf20621c2d30ad805dfefcab335506f660a133ffe (patch)
tree5d1a3e9e844b94584790b7f002c3fdec39081326 /libhb/deca52.c
parentde122b044e99b0ad1abff0ba51e1a4d9e7d8b020 (diff)
Change internal audio representation range
...from float [-32768...32767] to float [-1.0...1.0] Using the range [-1.0..1.0] requires fewer translations of the range for our various encoders and decoders. This also gets rid of a hacky translation from float to int to float in decavcodec audio decoding. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3908 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/deca52.c')
-rw-r--r--libhb/deca52.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libhb/deca52.c b/libhb/deca52.c
index 0958a9139..3148bc672 100644
--- a/libhb/deca52.c
+++ b/libhb/deca52.c
@@ -106,7 +106,7 @@ static int deca52Init( hb_work_object_t * w, hb_job_t * job )
/* will only be actually used if we're not doing AC3 passthru */
pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown);
- pv->level = 32768.0;
+ pv->level = 1.0;
pv->dynamic_range_compression = audio->config.out.dynamic_range_compression;
return 0;