diff options
author | Rodeo <[email protected]> | 2012-06-18 21:11:48 +0000 |
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committer | Rodeo <[email protected]> | 2012-06-18 21:11:48 +0000 |
commit | fc3e44b2ba28772fa559d39bd57b7a595a83292f (patch) | |
tree | 738449c393dcd8da6edf6881e53353b35e5c47b8 /libhb/common.h | |
parent | 510564b19b5a6d7ac77091cd02ec9c557941399f (diff) |
libhb: drop HB_INPUT_CH_LAYOUT_*
AV_CH_LAYOUT_* works for us, and as its usage becomes more widespread in libhb, translating between the two formats gets increasingly tedious.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4754 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/common.h')
-rw-r--r-- | libhb/common.h | 56 |
1 files changed, 16 insertions, 40 deletions
diff --git a/libhb/common.h b/libhb/common.h index c0cd46e5e..059defc68 100644 --- a/libhb/common.h +++ b/libhb/common.h @@ -20,6 +20,7 @@ #include <sys/types.h> #include <sys/stat.h> #include <dirent.h> +#include "libavutil/audioconvert.h" /* * It seems WinXP doesn't align the stack of new threads to 16 bytes. @@ -423,34 +424,6 @@ struct hb_job_s #define HB_SUBSTREAM_BD_DTSHD 0x72 #define HB_SUBSTREAM_BD_DTS 0x71 -/* Input Channel Layout */ -/* define some masks, used to extract the various information from the HB_INPUT_CH_LAYOUT_* values */ -#define HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK 0x00F0000 -#define HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK 0x000F000 -#define HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK 0x0000F00 -#define HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK 0xFFFF0FF -#define HB_INPUT_CH_LAYOUT_ENCODED_FRONT_MASK 0x00000F0 -#define HB_INPUT_CH_LAYOUT_ENCODED_REAR_MASK 0x000000F -/* define the input channel layouts used to describe the channel layout of this audio */ -#define HB_INPUT_CH_LAYOUT_MONO 0x0110010 -#define HB_INPUT_CH_LAYOUT_STEREO 0x0220020 -#define HB_INPUT_CH_LAYOUT_DOLBY 0x0320031 -#define HB_INPUT_CH_LAYOUT_3F 0x0430030 -#define HB_INPUT_CH_LAYOUT_2F1R 0x0521021 -#define HB_INPUT_CH_LAYOUT_3F1R 0x0631031 -#define HB_INPUT_CH_LAYOUT_2F2R 0x0722022 -#define HB_INPUT_CH_LAYOUT_3F2R 0x0832032 -#define HB_INPUT_CH_LAYOUT_4F2R 0x0942042 -#define HB_INPUT_CH_LAYOUT_3F4R 0x0a34034 -#define HB_INPUT_CH_LAYOUT_HAS_LFE 0x0000100 -/* define some macros to extract the various information from the HB_INPUT_CH_LAYOUT_* values */ -#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_FRONT_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK ) >> 16 ) -#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_REAR_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK ) >> 12 ) -#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_LFE_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK ) >> 8 ) -#define HB_INPUT_CH_LAYOUT_GET_DISCRETE_COUNT( a ) ( ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_FRONT_MASK ) >> 16 ) + ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_REAR_MASK ) >> 12 ) + ( ( a & HB_INPUT_CH_LAYOUT_DISCRETE_LFE_MASK ) >> 8 ) ) -#define HB_INPUT_CH_LAYOUT_GET_ENCODED_FRONT_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_ENCODED_FRONT_MASK ) >> 4 ) -#define HB_INPUT_CH_LAYOUT_GET_ENCODED_REAR_COUNT( a ) ( ( a & HB_INPUT_CH_LAYOUT_ENCODED_REAR_MASK ) ) - /* define an invalid VBR quality compatible with all VBR-capable codecs */ #define HB_INVALID_AUDIO_QUALITY (-3.) @@ -495,7 +468,7 @@ struct hb_audio_config_s PRIVATE int samplerate; /* Input sample rate (Hz) */ PRIVATE int samples_per_frame; /* Number of samples per frame */ PRIVATE int bitrate; /* Input bitrate (bps) */ - PRIVATE int channel_layout; /* Source channel layout, set by the audio decoder */ + PRIVATE uint64_t channel_layout; /* Source channel layout, set by the audio decoder */ PRIVATE hb_chan_map_t * channel_map; /* Source channel map, set by the audio decoder */ } in; @@ -778,18 +751,21 @@ typedef struct hb_work_info_s uint32_t version; uint32_t flags; uint32_t mode; - union { - struct { // info only valid for video decoders - int width; - int height; - int pixel_aspect_width; - int pixel_aspect_height; - int color_prim; - int color_transfer; - int color_matrix; + union + { + struct + { // info only valid for video decoders + int width; + int height; + int pixel_aspect_width; + int pixel_aspect_height; + int color_prim; + int color_transfer; + int color_matrix; }; - struct { // info only valid for audio decoders - int channel_layout; + struct + { // info only valid for audio decoders + uint64_t channel_layout; hb_chan_map_t * channel_map; int samples_per_frame; }; |