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author | jbrjake <[email protected]> | 2007-05-02 23:26:18 +0000 |
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committer | jbrjake <[email protected]> | 2007-05-02 23:26:18 +0000 |
commit | acc0fbfcbf1a3dc278e82166ca304586a916350c (patch) | |
tree | 5e0a2cfe82b237bcc06fc690e0193cda346d3e26 /libhb/common.h | |
parent | 491e6a34fd58f7b14ccc8f424fb9d6d95f742c81 (diff) |
Tells x264 to use threads=cpus*1.5 instead of threads=cpus. This is because x264 implemented sliceless threading since we last updated the revision we use. The codec now works best with more threads than processors, as odd as that seems at first blush.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@564 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'libhb/common.h')
0 files changed, 0 insertions, 0 deletions