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authorjstebbins <[email protected]>2014-01-20 17:59:18 +0000
committerjstebbins <[email protected]>2014-01-20 17:59:18 +0000
commit675678a7157fac5c8ad6a69edd21fbf33d263c08 (patch)
tree914d41c0c5afe5a1831577cef979f19c2b4e133b /gtk/src/ghb.ui
parent60f8635f539ed046d0ed6def95c6a45e28fda279 (diff)
LinGui: fix some trailing white space
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5987 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'gtk/src/ghb.ui')
-rw-r--r--gtk/src/ghb.ui12
1 files changed, 6 insertions, 6 deletions
diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui
index afb1f7b99..bf1eb2257 100644
--- a/gtk/src/ghb.ui
+++ b/gtk/src/ghb.ui
@@ -3188,7 +3188,7 @@ This permits DTS-HD passthru to be selected when automatic passthru selection is
<object class="GtkLabel" id="AudioTrackDRCSliderLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
- <property name="tooltip_markup">&lt;b&gt;Dynamic Range Compression:&lt;/b&gt; Adjust the dynamic range of the output audio track.
+ <property name="tooltip_markup">&lt;b&gt;Dynamic Range Compression:&lt;/b&gt; Adjust the dynamic range of the output audio track.
For source audio that has a wide dynamic range (very loud and very soft sequences),
DRC allows you to 'compress' the range by making loud sounds softer and soft sounds louder.</property>
@@ -3322,7 +3322,7 @@ audio-volume-medium</property>
<property name="can_focus">False</property>
<property name="receives_default">False</property>
<property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property>
- <property name="tooltip_markup">&lt;b&gt;Dynamic Range Compression:&lt;/b&gt; Adjust the dynamic range of the output audio track.
+ <property name="tooltip_markup">&lt;b&gt;Dynamic Range Compression:&lt;/b&gt; Adjust the dynamic range of the output audio track.
For source audio that has a wide dynamic range (very loud and very soft sequences),
DRC allows you to 'compress' the range by making loud sounds softer and soft sounds louder.</property>
@@ -4901,7 +4901,7 @@ where you are having trouble keeping fine noise.</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="tooltip_text" translatable="yes">Your selected options will appear here.
-You can edit these and add additional options.
+You can edit these and add additional options.
Default values will not be shown. The defaults are:
ref=3:bframes=3:b-adapt=fast:direct=spatial:
@@ -8191,7 +8191,7 @@ Setting this to 0 means there is no maximum height.</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
- <property name="tooltip_text">When picture settings require that the image
+ <property name="tooltip_text">When picture settings require that the image
dimensions be rounded to some multiple number
of pixels. This setting will crop a few extra pixels
instead of doing exact cropping and then scaling to
@@ -8483,10 +8483,10 @@ This will be the resolution that most closely matches the source resolution afte
<property name="tooltip_markup">&lt;b&gt;Anamorphic Modes:&lt;/b&gt;
&lt;small&gt;&lt;tt&gt;
None - Force pixel aspect ratio to 1:1.
-Loose - Align dimensions to chosen 'Alignment' value
+Loose - Align dimensions to chosen 'Alignment' value
and pick pixel aspect ratio that preserves the
original display aspect ratio
-Strict - Keep original source dimensions and pixel
+Strict - Keep original source dimensions and pixel
aspect ratio&lt;/tt&gt;&lt;/small&gt;</property>
<signal name="changed" handler="scale_changed_cb" swapped="no"/>
</object>