diff options
author | jstebbins <[email protected]> | 2008-08-07 17:43:55 +0000 |
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committer | jstebbins <[email protected]> | 2008-08-07 17:43:55 +0000 |
commit | 752317f0446985db9179dcc975f10652400af589 (patch) | |
tree | 335e0f670d4e88d5b9259fdec9bdc54b07b6a5a0 /gtk/src/ghb.ui | |
parent | c8ed1a0c1534761b2081f6c7ea71bf7c4a698d78 (diff) |
LinGui: change how x264 options are handled
- there is now one preset key that contains the option string
- options displayed in widgets and entry box stay reflect each other
- enlarged the entry box so all options can be seen
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1614 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'gtk/src/ghb.ui')
-rw-r--r-- | gtk/src/ghb.ui | 107 |
1 files changed, 67 insertions, 40 deletions
diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui index c51e04be7..d84352911 100644 --- a/gtk/src/ghb.ui +++ b/gtk/src/ghb.ui @@ -2671,7 +2671,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Selects the number of reference frames that can be used. Slows down encoding. Good typical values are 3 to 5. Animation can benefit from more (8 to 10).</property> <property name="adjustment">adjustment8</property> - <signal handler="setting_widget_changed_cb" name="value_changed"/> + <signal handler="x264_widget_changed_cb" name="value_changed"/> </object> <packing> <property name="expand">False</property> @@ -2689,7 +2689,7 @@ <property name="label" translatable="yes">Mixed References</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> <property name="expand">False</property> @@ -2704,7 +2704,7 @@ <object class="GtkLabel" id="label50"> <property name="visible">True</property> <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> - <property name="label" translatable="yes"><b>Refernce Frames</b></property> + <property name="label" translatable="yes"><b>Reference Frames</b></property> <property name="use_markup">True</property> </object> </child> @@ -2762,7 +2762,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Sane values are 1-6. B-Frames are smaller than other frames, so they let you pack in more quality at the same bitrate. Use more of them with animated material: 9-16.</property> <property name="adjustment">adjustment9</property> - <signal handler="setting_widget_changed_cb" name="value_changed"/> + <signal handler="x264_widget_changed_cb" name="value_changed"/> </object> </child> </object> @@ -2802,7 +2802,7 @@ <property name="visible">True</property> <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">This option can improve compression efficiency. </property> - <signal handler="setting_widget_changed_cb" name="changed"/> + <signal handler="x264_widget_changed_cb" name="changed"/> </object> </child> </object> @@ -2816,6 +2816,26 @@ <property name="position">1</property> </packing> </child> + + <child> + <object class="GtkTable" id="table8"> + <property name="visible">True</property> + <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> + <property name="n_rows">2</property> + <property name="n_columns">2</property> + + <child> + <object class="GtkCheckButton" id="x264_bpyramid"> + <property name="visible">True</property> + <property name="can_focus">True</property> + <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> + <property name="tooltip-text" translatable="yes">Allows B-Frames to be used as references for other B-Frames. Improves encoding efficiency with little speed penalty</property> + <property name="label" translatable="yes">Pyramidal B-Frames</property> + <property name="active">True</property> + <property name="draw_indicator">True</property> + <signal handler="x264_widget_changed_cb" name="toggled"/> + </object> + </child> <child> <object class="GtkCheckButton" id="x264_weighted_bframes"> <property name="visible">True</property> @@ -2825,10 +2845,11 @@ <property name="label" translatable="yes">Weighted B-Frames</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> - <property name="position">2</property> + <property name="left_attach">1</property> + <property name="right_attach">2</property> </packing> </child> <child> @@ -2839,10 +2860,11 @@ <property name="tooltip-text" translatable="yes">When B-frame rate distortion optimization is enabled, x264 tries several different methods of compression for each part of a frame, and chooses the one that looks the best. You need to use a subpixel motion estimation refinement level of 6 or 7 for this to work.</property> <property name="label" translatable="yes">B-Frame Rate Distortion</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> - <property name="position">3</property> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> </packing> </child> <child> @@ -2854,27 +2876,22 @@ <property name="label" translatable="yes">Bidirectional Refinement</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> - <property name="position">4</property> + <property name="left_attach">1</property> + <property name="right_attach">2</property> + <property name="top_attach">1</property> + <property name="bottom_attach">2</property> </packing> </child> - <child> - <object class="GtkCheckButton" id="x264_bpyramid"> - <property name="visible">True</property> - <property name="can_focus">True</property> - <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> - <property name="tooltip-text" translatable="yes">Allows B-Frames to be used as references for other B-Frames. Improves encoding efficiency with little speed penalty</property> - <property name="label" translatable="yes">Pyramidal B-Frames</property> - <property name="active">True</property> - <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + </object> <packing> - <property name="position">5</property> + <property name="position">2</property> </packing> </child> + </object> </child> </object> @@ -2908,14 +2925,20 @@ <property name="left_padding">12</property> <property name="right_padding">2</property> <child> - <object class="GtkEntry" id="x264_options"> + <object class="GtkTextView" id="x264_options"> <property name="visible">True</property> <property name="can_focus">True</property> - <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> - <property name="tooltip-text" translatable="yes">Enter x264 options here that are not otherwise available</property> - <property name="truncate_multiline">True</property> - <signal handler="generic_entry_changed_cb" name="changed"/> - <signal handler="generic_focus_out_cb" name="focus_out_event"/> + <property name="tooltip-text" translatable="yes">Your selected options will appear here. +You can edit these and add additional options. + +Default values will not be shown. The defaults are: +ref=1:mixed-refs=0:bframes=0:direct=spatial:b-pyramid=0: +weightb=0:brdo=0:bime=0:me=hex:merange=16:subme=5: +analyse=some:8x8dct=0:deblock=0,0:trellis=0: +no-fast-pskip=0:no-dct-decimate=0:cabac=1</property> + <property name="wrap_mode">GTK_WRAP_CHAR</property> + <property name="accepts_tab">False</property> + <signal handler="x264_focus_out_cb" name="focus_out_event"/> </object> </child> </object> @@ -2930,12 +2953,15 @@ </child> </object> <packing> - <property name="expand">False</property> + <property name="expand">True</property> <property name="padding">2</property> <property name="position">2</property> </packing> </child> </object> + <packing> + <property name="expand">True</property> + </packing> </child> <child> <object class="GtkVBox" id="vbox25"> @@ -2987,7 +3013,7 @@ <property name="visible">True</property> <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">This sets the shape of the area x264 searches when estimating motion. Your choices are a diamond, a hexagon, a more complex hexagonal shape, or searching the entire frame. You are best off using Uneven Multi-Hexagonal searching.</property> - <signal handler="setting_widget_changed_cb" name="changed"/> + <signal handler="x264_widget_changed_cb" name="changed"/> </object> </child> </object> @@ -3026,7 +3052,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">This range is the radius, in pixels, x264 should use for motion estimation searches. It only has an effect when you use Uneven Multi-Hexagonal or Exhaustive searching. 24, 32, and 64 are good values.</property> <property name="adjustment">adjustment10</property> - <signal handler="setting_widget_changed_cb" name="value_changed"/> + <signal handler="x264_widget_changed_cb" name="value_changed"/> </object> </child> </object> @@ -3066,7 +3092,7 @@ <property name="visible">True</property> <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Determines how motion estimation decisions are made. 1 is lowest quality and fastest. 7 is highest quality and slowest. 5 or 6 are commonly used values.</property> - <signal handler="setting_widget_changed_cb" name="changed"/> + <signal handler="x264_widget_changed_cb" name="changed"/> </object> </child> </object> @@ -3107,7 +3133,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Determines which macroblock partitions are analyzed. "Some" is p8x8, b8x8, i8x8, i4x4.</property> - <signal handler="setting_widget_changed_cb" name="changed"/> + <signal handler="x264_widget_changed_cb" name="changed"/> </object> </child> </object> @@ -3131,7 +3157,7 @@ <property name="label" translatable="yes">8x8dct</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> </child> </object> @@ -3203,7 +3229,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Deblocking filter. Alpha: determines the strength of the deblocking action.</property> <property name="adjustment">adjustment11</property> - <signal handler="setting_widget_changed_cb" name="value_changed"/> + <signal handler="x264_widget_changed_cb" name="value_changed"/> </object> <packing> <property name="expand">False</property> @@ -3217,7 +3243,7 @@ <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Deblocking filter. Beta: determines when something is a block. Higher values increase sensitivity and will flag more blocks.</property> <property name="adjustment">adjustment12</property> - <signal handler="setting_widget_changed_cb" name="value_changed"/> + <signal handler="x264_widget_changed_cb" name="value_changed"/> </object> <packing> <property name="expand">False</property> @@ -3246,7 +3272,7 @@ <property name="visible">True</property> <property name="events">GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK</property> <property name="tooltip-text" translatable="yes">Trellis fine-tunes how bitrate is doled out, so it can reduce file size/bitrate or increase quality. "All" forces it to be used more often than "Final Macro Block".</property> - <signal handler="setting_widget_changed_cb" name="changed"/> + <signal handler="x264_widget_changed_cb" name="changed"/> </object> <packing> <property name="expand">False</property> @@ -3267,7 +3293,7 @@ <property name="label" translatable="yes">No Fast P-Skip</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> <property name="position">2</property> @@ -3282,7 +3308,7 @@ <property name="label" translatable="yes">No DCT Decimate</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> <property name="position">3</property> @@ -3297,7 +3323,7 @@ <property name="label" translatable="yes">CABAC Entropy Encoding</property> <property name="active">True</property> <property name="draw_indicator">True</property> - <signal handler="setting_widget_changed_cb" name="toggled"/> + <signal handler="x264_widget_changed_cb" name="toggled"/> </object> <packing> <property name="position">4</property> @@ -3323,6 +3349,7 @@ </child> </object> <packing> + <property name="expand">False</property> <property name="position">1</property> </packing> </child> |