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authorsr55 <[email protected]>2007-04-14 13:48:06 +0000
committersr55 <[email protected]>2007-04-14 13:48:06 +0000
commitec5cdc0312eed5e38bf9f02ba8ad0d21d8400428 (patch)
tree989c1a9782af5fac8b397af22a9f2a5e74125be3 /BUILD
parent12ce6fe5d8b442a20219d20bf392be5493fd39f3 (diff)
Updated links (dynalias to m0k.org) and added some "make" build comments in BUILD for the CYGWIN environment.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@505 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'BUILD')
-rw-r--r--BUILD187
1 files changed, 96 insertions, 91 deletions
diff --git a/BUILD b/BUILD
index 87cfc9f15..3ca4dd303 100644
--- a/BUILD
+++ b/BUILD
@@ -1,91 +1,96 @@
-$Id: BUILD,v 1.11 2005/10/23 01:35:59 titer Exp $
-
-BUILD file for HandBrake <http://handbrake.m0k.org/>
-
-Building HandBrake with jam
-===========================
-
-You can build HandBrake on BeOS, MacOS X, Linux, and on Windows using Cygwin.
-If you'd like to port it to another OS, email me ([email protected]).
-
-Step 1: get needed tools
-========================
-
-+ gcc and g++
- There are usually included in your OS' dev tools. On BeOS/Zeta, the
- default gcc isn't enough, gcc 2.95.3 is required.
-+ jam
- I use 2.5rc3, earlier versions might cause issues.
- On BeOS, you can download it at <http://www.haiku-os.org/develop.php>.
- On OS X, you cannot use the modified jam shipped with the developer
- tools, use this one instead:
- <http://download.m0k.org/handbrake/jam-2.5rc3-OSX.zip>.
- On Cygwin, get the jam source from
- http://public.perforce.com/public/jam/index.html,
- compile it with gcc in Cygwin, and put the jam executable somewhere on
- your path.
-+ nasm (Only for x86. On Mac OS X Intel, Xcode 2.4.1 include it)
-
-Cygwin setup:
- There are a couple extra things required to make the code build for Cygwin.
- Make sure you have /bin and /usr/bin on your path *first*, before
- the Windows paths. Otherwise the Cygwin find.exe won't be used, and
- lame won't build.
- Also, I have not tried to build this with MinGW, I've only built it with
- the Cygwin environment, so you should build with Cygwin gcc and dev tools.
- Unfortunately this means you need to have cygwin1.dll around to run the
- HBTest.exe program, but that's the way it is for now, until I get time
- to try building it with MinGW. If you want to try making it work with
- MinGW, then go for it!
-
-
-Step 2: build
-=============
-
-Run `./configure && jam'. This will build every library HandBrake
-requires, then HandBrake itself.
-
------------------------------------------------------------------------------------------------------
-
-Building HandBrake with make
-============================
-
-Step 1: get needed tools
-========================
-
-+ gcc and g++
- There are usually included in your OS' dev tools. On BeOS/Zeta, the
- default gcc isn't enough, gcc 2.95.3 is required.
-
-+ nasm (Only for x86. On Mac OS X Intel, Xcode 2.4.1 include it)
-
-Cygwin setup:
- There are a couple extra things required to make the code build for Cygwin.
- Make sure you have /bin and /usr/bin on your path *first*, before
- the Windows paths. Otherwise the Cygwin find.exe won't be used, and
- lame won't build.
- Also, I have not tried to build this with MinGW, I've only built it with
- the Cygwin environment, so you should build with Cygwin gcc and dev tools.
- Unfortunately this means you need to have cygwin1.dll around to run the
- HBTest.exe program, but that's the way it is for now, until I get time
- to try building it with MinGW. If you want to try making it work with
- MinGW, then go for it!
-
-
-
-
-Step 2: configuration
-=====================
-
-The HB_BUILD and HB_VERSION are defined in a single file, the Makefile correct the values in Xcode too.
-
-The file where the informations are stored is Makefile.config
-
-Step 3: build
-=============
-
-Run `make'. This will build libmediafork, MediaFork and MediaForkCLI as Universal Binary.
-This build method use precompiled contrib libraries. Script to build those binaries are provided too.
-All the build is handled by Xcode 2.4.1, should work on powerPC and Intel Macs.
-
-
+$Id: BUILD,v 1.11 2005/10/23 01:35:59 titer Exp $
+
+BUILD file for HandBrake <http://handbrake.m0k.org/>
+
+Building HandBrake with jam
+===========================
+
+You can build HandBrake on BeOS, MacOS X, Linux, and on Windows using Cygwin.
+If you'd like to port it to another OS, email me ([email protected]).
+
+Step 1: get needed tools
+========================
+
++ gcc and g++
+ There are usually included in your OS' dev tools. On BeOS/Zeta, the
+ default gcc isn't enough, gcc 2.95.3 is required.
++ jam
+ I use 2.5rc3, earlier versions might cause issues.
+ On BeOS, you can download it at <http://www.haiku-os.org/develop.php>.
+ On OS X, you cannot use the modified jam shipped with the developer
+ tools, use this one instead:
+ <http://download.m0k.org/handbrake/jam-2.5rc3-OSX.zip>.
+ On Cygwin, get the jam source from
+ http://public.perforce.com/public/jam/index.html,
+ compile it with gcc in Cygwin, and put the jam executable somewhere on
+ your path.
++ nasm (Only for x86. On Mac OS X Intel, Xcode 2.4.1 include it)
+
+Cygwin setup:
+ There are a couple extra things required to make the code build for Cygwin.
+ Make sure you have /bin and /usr/bin on your path *first*, before
+ the Windows paths. Otherwise the Cygwin find.exe won't be used, and
+ lame won't build.
+ Also, I have not tried to build this with MinGW, I've only built it with
+ the Cygwin environment, so you should build with Cygwin gcc and dev tools.
+ Unfortunately this means you need to have cygwin1.dll around to run the
+ HandbrakeCLI.exe program, but that's the way it is for now, until I get time
+ to try building it with MinGW. If you want to try making it work with
+ MinGW, then go for it!
+
+
+Step 2: build
+=============
+
+Run `./configure && jam'. This will build every library HandBrake
+requires, then HandBrake itself.
+
+-----------------------------------------------------------------------------------------------------
+
+Building HandBrake with make
+============================
+
+Step 1: get needed tools
+========================
+
++ gcc and g++
+ There are usually included in your OS' dev tools. On BeOS/Zeta, the
+ default gcc isn't enough, gcc 2.95.3 is required.
+
++ nasm (Only for x86. On Mac OS X Intel, Xcode 2.4.1 include it)
+
+Cygwin setup:
+ There are a couple extra things required to make the code build for Cygwin.
+ Make sure you have /bin and /usr/bin on your path *first*, before
+ the Windows paths. Otherwise the Cygwin find.exe won't be used, and
+ lame won't build.
+ Also, I have not tried to build this with MinGW, I've only built it with
+ the Cygwin environment, so you should build with Cygwin gcc and dev tools.
+ Unfortunately this means you need to have cygwin1.dll around to run the
+ HandbrakeCLI.exe program, but that's the way it is for now, until I get time
+ to try building it with MinGW. If you want to try making it work with
+ MinGW, then go for it!
+
+
+
+
+Step 2: configuration
+=====================
+
+The HB_BUILD and HB_VERSION are defined in a single file, the Makefile correct the values in Xcode too.
+
+The file where the informations are stored is Makefile.config
+
+Step 3: build
+=============
+
+Run `make'. This will build libmediafork, Handbrake and HandBrakeCLI as Universal Binary.
+This build method use precompiled contrib libraries. Script to build those binaries are provided too.
+All the build is handled by Xcode 2.4.1, should work on powerPC and Intel Macs.
+
+# To build under Cygwin simply use the command:
+make HandbrakeCLI
+
+This will download pre-compiled libaries and build the handbrake source.
+
+