diff options
author | ritsuka <[email protected]> | 2009-08-28 07:29:25 +0000 |
---|---|---|
committer | ritsuka <[email protected]> | 2009-08-28 07:29:25 +0000 |
commit | d72c71e8718762f44b218f0124a2026df2735e74 (patch) | |
tree | 4a54178807f3d140a76f61806915b392ab60792c | |
parent | 30617a80ca06ec0f9efe3a377edd224ff65a5c1c (diff) |
MacGUI:
- Enable QuickTime X new playback path in the live preview window.
- Cleanup the QTMovieView code a bit, removed an unused variable.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2783 b64f7644-9d1e-0410-96f1-a4d463321fa5
-rw-r--r-- | macosx/HBPreviewController.h | 3 | ||||
-rw-r--r-- | macosx/HBPreviewController.mm | 163 |
2 files changed, 74 insertions, 92 deletions
diff --git a/macosx/HBPreviewController.h b/macosx/HBPreviewController.h index b06c8c57b..6edddeaba 100644 --- a/macosx/HBPreviewController.h +++ b/macosx/HBPreviewController.h @@ -62,8 +62,7 @@ IBOutlet NSProgressIndicator * fMovieCreationProgressIndicator; hb_handle_t * fPreviewLibhb; // private libhb for creating previews NSTimer * fLibhbTimer; // timer for retrieving state from libhb - IBOutlet NSTextField * fPreviewMovieStatusField; - BOOL play_movie; // flag used to determine whether or not to automatically play the movie when done. + IBOutlet NSTextField * fPreviewMovieStatusField; IBOutlet QTMovieView * fMovieView; IBOutlet NSPopUpButton * fPreviewMovieLengthPopUp; // popup of choices for length of preview in seconds } diff --git a/macosx/HBPreviewController.mm b/macosx/HBPreviewController.mm index df5e89590..622caad9b 100644 --- a/macosx/HBPreviewController.mm +++ b/macosx/HBPreviewController.mm @@ -123,12 +123,9 @@ - (void)windowWillClose:(NSNotification *)aNotification { - - /* Upon Closing the picture window, we make sure we clean up any * preview movie that might be playing */ - play_movie = NO; hb_stop( fPreviewLibhb ); isEncoding = NO; // Show the picture view @@ -136,7 +133,7 @@ [fMovieView pause:nil]; [fMovieView setHidden:YES]; [fMovieView setMovie:nil]; - + isFullScreen = NO; hudTimerSeconds = 0; [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"PreviewWindowIsOpen"]; @@ -144,7 +141,6 @@ - (BOOL)windowShouldClose:(id)fPictureWindow { - return YES; } @@ -404,12 +400,9 @@ - (IBAction)showPreviewPanel: (id)sender forTitle: (hb_title_t *)title { - //[self SetTitle:title]; - if ([fPreviewWindow isVisible]) { [fPreviewWindow close]; - } else { @@ -418,9 +411,7 @@ [fPreviewWindow setAcceptsMouseMovedEvents:YES]; isFullScreen = NO; scaleToScreen = NO; - hudTimerSeconds = 0; [self pictureSliderChanged:nil]; - [self startHudTimer]; } } @@ -798,8 +789,6 @@ if(sender == fCancelPreviewMovieButton && (s.state == HB_STATE_WORKING || s.state == HB_STATE_PAUSED)) { - - play_movie = NO; hb_stop( fPreviewLibhb ); [fPictureView setHidden:NO]; [fMovieView pause:nil]; @@ -906,9 +895,7 @@ [fPreviewMovieStatusField setHidden: NO]; isEncoding = YES; - - play_movie = YES; - + /* Let fPreviewLibhb do the job */ hb_start( fPreviewLibhb ); @@ -1007,21 +994,14 @@ isEncoding = NO; /* we make sure the picture slider and preview match */ [self pictureSliderChanged:nil]; - - + // Show the movie view - if (play_movie) - { [self showMoviePreview:fPreviewMoviePath]; - } - [fCreatePreviewMovieButton setTitle: @"Live Preview"]; - - + break; } } - } - (IBAction) showMoviePreview: (NSString *) path @@ -1041,6 +1021,8 @@ NSDictionary *movieAttributes = [NSDictionary dictionaryWithObjectsAndKeys: movieUrl, QTMovieURLAttribute, [NSNumber numberWithBool:NO], QTMovieAskUnresolvedDataRefsAttribute, + [NSNumber numberWithBool:YES], @"QTMovieOpenForPlaybackAttribute", + [NSNumber numberWithBool:NO], @"QTMovieOpenAsyncRequiredAttribute", [NSNumber numberWithBool:NO], @"QTMovieOpenAsyncOKAttribute", QTMovieApertureModeClean, QTMovieApertureModeAttribute, nil]; @@ -1050,75 +1032,76 @@ if (!aMovie) { NSLog(@"Unable to open movie"); } - - NSRect movieBounds; - /* we get some size information from the preview movie */ - NSSize movieSize= [[aMovie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue]; - movieBounds = [fMovieView movieBounds]; - movieBounds.size.height = movieSize.height; - - if ([fMovieView isControllerVisible]) { - float controllerBarHeight = [fMovieView controllerBarHeight]; - if ( controllerBarHeight != 0 ) //Check if QTKit return a real value or not. - movieBounds.size.height += controllerBarHeight; + else { + NSRect movieBounds; + /* we get some size information from the preview movie */ + NSSize movieSize= [[aMovie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue]; + movieBounds = [fMovieView movieBounds]; + movieBounds.size.height = movieSize.height; + + if ([fMovieView isControllerVisible]) { + CGFloat controllerBarHeight = [fMovieView controllerBarHeight]; + if ( controllerBarHeight != 0 ) //Check if QTKit return a real value or not. + movieBounds.size.height += controllerBarHeight; + else + movieBounds.size.height += 15; + } + + movieBounds.size.width = movieSize.width; + + /* We need to find out if the preview movie needs to be scaled down so + * that it doesn't overflow our available viewing container (just like for image + * in -displayPreview) for HD sources, etc. [fPictureViewArea frame].size.height*/ + if( (movieBounds.size.height) > [fPictureViewArea frame].size.height || scaleToScreen == YES ) + { + /* The preview movie would be larger than the available viewing area + * in the preview movie, so we go ahead and scale it down to the same size + * as the still preview or we readjust our window to allow for the added height if need be + */ + NSSize displaySize = NSMakeSize( ( CGFloat ) movieBounds.size.width, ( CGFloat ) movieBounds.size.height ); + NSSize viewSize = [self optimalViewSizeForImageSize:displaySize]; + if( [self viewNeedsToResizeToSize:viewSize] ) { + [self resizeSheetForViewSize:viewSize]; + [self setViewSize:viewSize]; + } + [fMovieView setFrameSize:viewSize]; + } else - movieBounds.size.height += 15; - } - - movieBounds.size.width = movieSize.width; - - /* We need to find out if the preview movie needs to be scaled down so - * that it doesn't overflow our available viewing container (just like for image - * in -displayPreview) for HD sources, etc. [fPictureViewArea frame].size.height*/ - if( (movieBounds.size.height) > [fPictureViewArea frame].size.height || scaleToScreen == YES ) - { - /* The preview movie would be larger than the available viewing area - * in the preview movie, so we go ahead and scale it down to the same size - * as the still preview or we readjust our window to allow for the added height if need be - */ - NSSize displaySize = NSMakeSize( ( CGFloat ) movieBounds.size.width, ( CGFloat ) movieBounds.size.height ); - NSSize viewSize = [self optimalViewSizeForImageSize:displaySize]; - if( [self viewNeedsToResizeToSize:viewSize] ) { - [self resizeSheetForViewSize:viewSize]; - [self setViewSize:viewSize]; + { + /* Since the preview movie is smaller than the available viewing area + * we can go ahead and use the preview movies native size */ + [fMovieView setFrameSize:movieBounds.size]; } - [fMovieView setFrameSize:viewSize]; - } - else - { - /* Since the preview movie is smaller than the available viewing area - * we can go ahead and use the preview movies native size */ - [fMovieView setFrameSize:movieBounds.size]; - } - - //lets reposition the movie if need be - - NSPoint origin = [fPictureViewArea frame].origin; - origin.x += trunc( ( [fPictureViewArea frame].size.width - - [fMovieView frame].size.width ) / 2.0 ); - /* We need to detect whether or not we are currently less than the available height.*/ - if( movieBounds.size.height < [fPictureView frame].size.height ) - { - /* If we are, we are adding 15 to the height to allow for the controller bar so - * we need to subtract half of that for the origin.y to get the controller bar - * below the movie to it lines up vertically with where our still preview was - */ - origin.y += trunc( ( ( [fPictureViewArea frame].size.height - - [fMovieView frame].size.height ) / 2.0 ) - 7.5 ); - } - else - { - /* if we are >= to the height of the picture view area, the controller bar - * gets taken care of with picture resizing, so we do not want to offset the height - */ - origin.y += trunc( ( [fPictureViewArea frame].size.height - - [fMovieView frame].size.height ) / 2.0 ); + + //lets reposition the movie if need be + + NSPoint origin = [fPictureViewArea frame].origin; + origin.x += trunc( ( [fPictureViewArea frame].size.width - + [fMovieView frame].size.width ) / 2.0 ); + /* We need to detect whether or not we are currently less than the available height.*/ + if( movieBounds.size.height < [fPictureView frame].size.height ) + { + /* If we are, we are adding 15 to the height to allow for the controller bar so + * we need to subtract half of that for the origin.y to get the controller bar + * below the movie to it lines up vertically with where our still preview was + */ + origin.y += trunc( ( ( [fPictureViewArea frame].size.height - + [fMovieView frame].size.height ) / 2.0 ) - 7.5 ); + } + else + { + /* if we are >= to the height of the picture view area, the controller bar + * gets taken care of with picture resizing, so we do not want to offset the height + */ + origin.y += trunc( ( [fPictureViewArea frame].size.height - + [fMovieView frame].size.height ) / 2.0 ); + } + [fMovieView setFrameOrigin:origin]; + [fMovieView setMovie:aMovie]; + [fMovieView setHidden:NO]; + // to actually play the movie + [fMovieView play:aMovie]; } - [fMovieView setFrameOrigin:origin]; - [fMovieView setMovie:aMovie]; - [fMovieView setHidden:NO]; - // to actually play the movie - [fMovieView play:aMovie]; } isEncoding = NO; } |