diff options
author | jstebbins <[email protected]> | 2011-10-20 15:31:18 +0000 |
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committer | jstebbins <[email protected]> | 2011-10-20 15:31:18 +0000 |
commit | 3b7a6faad3e7a111dc3cfb80b24caa99720f5e61 (patch) | |
tree | 27365f8b1cb64819fad90022663c3f803b602b52 | |
parent | db60d24b52a6f6579001605f8b5708981ee3bdde (diff) |
make build_gamma_lut static
This function is specific to renderers duplicate frame detection method
and conflicts with the decomb3 patch with uses a floating point gamma
lut.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4300 b64f7644-9d1e-0410-96f1-a4d463321fa5
-rw-r--r-- | libhb/render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libhb/render.c b/libhb/render.c index 363448f49..641addbed 100644 --- a/libhb/render.c +++ b/libhb/render.c @@ -57,7 +57,7 @@ hb_work_object_t hb_render = // Note that we are creating a scaled integer lookup table that will // not cause overflows in sse_block16() below. This results in // small values being truncated to 0 which is ok for this usage. -void build_gamma_lut( hb_work_private_t * pv ) +static void build_gamma_lut( hb_work_private_t * pv ) { int i; for( i = 0; i < 256; i++ ) |